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Advanced computer graphics and immersive videogames
Human modeling and animation
Human motion analysis and tracking
3D human reconstruction and recognition
Multimodal user interaction and applications
Ubiquitous and social computing
Design tools
Input technology
Programming user interfaces
3D medical deformable models and visualization
Deep learning methods for computer vision and graphics
Multibiometric.
Human modeling and animation
Human motion analysis and tracking
3D human reconstruction and recognition
Multimodal user interaction and applications
Ubiquitous and social computing
Design tools
Input technology
Programming user interfaces
3D medical deformable models and visualization
Deep learning methods for computer vision and graphics
Multibiometric.