000759490 000__ 01753cam\a2200397Mi\4500 000759490 001__ 759490 000759490 005__ 20210515120438.0 000759490 006__ m\\\\\o\\d\\\\\\\\ 000759490 007__ cr\cn\nnnunnun 000759490 008__ 160218t20152015mnua\\\\ob\\\\001\0\eng\d 000759490 020__ $$z9780816691838 000759490 020__ $$a9781452945200$$q(electronic book) 000759490 035__ $$a(MiAaPQ)ebr11152970 000759490 040__ $$aMiAaPQ$$beng$$erda$$epn$$cMiAaPQ$$dMiAaPQ 000759490 043__ $$an-us--- 000759490 050_4 $$aGV1469.3$$b.K638 2015eb 000759490 08204 $$a794.8$$223 000759490 1001_ $$aKocurek, Carly A.,$$eauthor. 000759490 24510 $$aCoin-operated Americans$$h[electronic resource] :$$brebooting boyhood at the video game arcade /$$cCarly A. Kocurek. 000759490 264_1 $$aMinneapolis, Minnesota ;$$aLondon, England :$$bUniversity of Minnesota Press,$$c2015. 000759490 264_4 $$c©2015 000759490 300__ $$a1 online resource (274 pages) :$$billustrations. 000759490 336__ $$atext$$2rdacontent 000759490 337__ $$acomputer$$2rdamedia 000759490 338__ $$aonline resource$$2rdacarrier 000759490 504__ $$aIncludes bibliographical references and index. 000759490 506__ $$aAccess limited to authorized users. 000759490 588__ $$aDescription based on print version record. 000759490 650_0 $$aVideo games$$zUnited States$$xHistory. 000759490 650_0 $$aVideo games$$xSocial aspects$$zUnited States. 000759490 650_0 $$aCoin-operated machines$$zUnited States$$xHistory. 000759490 650_0 $$aBoys$$zUnited States. 000759490 77608 $$iPrint version:$$aKocurek, Carly A.$$tCoin-operated Americans : rebooting boyhood at the video game arcade.$$dMinneapolis, Minnesota ; London, England : University of Minnesota Press, c2015 $$z9780816691838 $$w(DLC) 2015019104 000759490 852__ $$bebk 000759490 85640 $$3ProQuest Ebook Central Academic Complete$$uhttps://univsouthin.idm.oclc.org/login?url=http://site.ebrary.com/lib/usiricelib/Doc?id=11152970$$zOnline Access 000759490 909CO $$ooai:library.usi.edu:759490$$pGLOBAL_SET 000759490 980__ $$aEBOOK 000759490 980__ $$aBIB 000759490 982__ $$aEbook 000759490 983__ $$aOnline