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Chapter 1: Visual Effects: Setup Your VFX Content Workstation
Chapter 2: The Foundation of Raster for VFX: Pixels, Color and Alpha
Chapter 3: The Foundation of Motion for VFX: Frames and Codecs
Chapter 4: The Foundation of Audio for VFX: MIDI, Wave and Sample
Chapter 5: The Foundation of 2D Vector for VFX: Point, Path and SVG
Chapter 6: The Foundation of 3D Vector for VFX: Models and OpenGL
Chapter 7: Professional VFX Software: Blackmagic Design Fusion
Chapter 8: VFX Pipeline Composition: Using the Flow Node Editor
Chapter 9: VFX Pipeline Animation: Using the Timeline Editor
Chapter 10: VFX Pipeline Motion Control: Using the Spline Editor
Chapter 11: VFX Pipeline Pixel Isolation: Using Animated Polyline Masking
Chapter 12: VFX Pipeline Automated Masking: Matte Generators
Chapter 13: VFX Pipeline Pixel Tracking: Using Motion Tracking
Chapter 14: VFX Pipeline 3D Production: Compositing 3D Assets
Chapter 15: VFX Pipeline 3D Rendering: Shader, Material and Texture
Chapter 16: VFX Pipeline 3D Modeling: 3D Text Title Creation
Chapter 17: VFX Pipeline 3D Animation: 3D Text Titling Modifiers
Chapter 18: Advanced VFX Pipeline Effects: 3D Particle Systems
Chapter 19: Advanced VFX Pipeline Physics: 3D Particle Physics
Chapter 20: Advanced Interactive VFX: i3D Content Publishing.

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