000761163 000__ 03263cam\a2200565Ii\4500 000761163 001__ 761163 000761163 005__ 20230306142142.0 000761163 006__ m\\\\\o\\d\\\\\\\\ 000761163 007__ cr\cn\nnnunnun 000761163 008__ 160909s2016\\\\sz\a\\\\ob\\\\101\0\eng\d 000761163 019__ $$a960030542$$a960277933$$a961008175 000761163 020__ $$a9783319458410$$q(electronic book) 000761163 020__ $$a3319458418$$q(electronic book) 000761163 020__ $$z9783319458403 000761163 035__ $$aSP(OCoLC)ocn958136901 000761163 035__ $$aSP(OCoLC)958136901$$z(OCoLC)960030542$$z(OCoLC)960277933$$z(OCoLC)961008175 000761163 040__ $$aGW5XE$$beng$$erda$$epn$$cGW5XE$$dOCLCO$$dYDX$$dNJR 000761163 049__ $$aISEA 000761163 050_4 $$aQA76.76.C672$$bJ65 2016eb 000761163 08204 $$a794.8/1$$223 000761163 1112_ $$aJCSG (Conference)$$n(2nd :$$d2016 :$$cBrisbane, Qld.) 000761163 24510 $$aSerious games :$$bsecond Joint International Conference, JCSG 2016, Brisbane, QLD, Australia, September 26-27, 2016, Proceedings /$$cTim Marsh, Minhua Ma, Manuel Fradinho Oliveira, Jannicke Baalsrud Hauge, Stefan Göbel (eds.). 000761163 2463_ $$aJCSG 2016 000761163 264_1 $$aCham, Switzerland :$$bSpringer,$$c2016. 000761163 300__ $$a1 online resource (xxvi, 308 pages) :$$billustrations. 000761163 336__ $$atext$$btxt$$2rdacontent 000761163 337__ $$acomputer$$bc$$2rdamedia 000761163 338__ $$aonline resource$$bcr$$2rdacarrier 000761163 4901_ $$aLecture notes in computer science,$$x0302-9743 ;$$v9894 000761163 4901_ $$aLNCS sublibrary. SL 3, Information systems and applications, incl. Internet/Web, and HCI 000761163 500__ $$aInternational conference proceedings. 000761163 504__ $$aIncludes bibliographical references and author index. 000761163 5050_ $$aHealth, well-being and accessibility -- Education, learning and training -- Science, nature and heritage -- Design, development and analysis -- Poster papers -- Exhibits. 000761163 506__ $$aAccess limited to authorized users. 000761163 520__ $$aThis book constitutes the proceedings of the Second Joint International Conference on Serious Games, JCSG 2016, held in Brisbane, QLD, Australia, in September 2016. This conference bundles the activities of the International Conference on Serious Games Development and Applications, SGDA, and the Conference on Serious Games, GameDays. The total of 36 full papers and 5 short papers was carefully reviewed and selected from numerous submissions. The papers were organized in topical sections named: health, well-being and accessibility; education, learning and training; science, nature and heritage; design, development and analysis; poster papers; exhibits. 000761163 588__ $$aOnline resource; title from PDF title page (SpringerLink, viewed September 9, 2016). 000761163 650_0 $$aComputer games$$xDesign$$vCongresses. 000761163 650_0 $$aEducational games$$vCongresses. 000761163 650_0 $$aGame theory$$vCongresses. 000761163 7001_ $$aMarsh, Tim,$$eeditor. 000761163 7001_ $$aMa, Minhua,$$eeditor. 000761163 7001_ $$aOliveira, Manuel Fradinho,$$eeditor. 000761163 7001_ $$aBaalsrud Hauge, Jannicke,$$eeditor. 000761163 7001_ $$aGöbel, Stefan,$$eeditor. 000761163 830_0 $$aLecture notes in computer science ;$$v9894. 000761163 830_0 $$aLNCS sublibrary.$$nSL 3,$$pInformation systems and applications, incl. Internet/Web, and HCI. 000761163 852__ $$bebk 000761163 85640 $$3SpringerLink$$uhttps://univsouthin.idm.oclc.org/login?url=http://link.springer.com/10.1007/978-3-319-45841-0$$zOnline Access$$91397441.1 000761163 909CO $$ooai:library.usi.edu:761163$$pGLOBAL_SET 000761163 980__ $$aEBOOK 000761163 980__ $$aBIB 000761163 982__ $$aEbook 000761163 983__ $$aOnline 000761163 994__ $$a92$$bISE