000761480 000__ 04609cam\a2200541Ii\4500 000761480 001__ 761480 000761480 005__ 20230306142158.0 000761480 006__ m\\\\\o\\d\\\\\\\\ 000761480 007__ cr\cn\nnnunnun 000761480 008__ 160928s2016\\\\cau\\\\\o\\\\\000\0\eng\d 000761480 019__ $$a959591865$$a961007786 000761480 020__ $$a9781484216620$$q(electronic book) 000761480 020__ $$a1484216628$$q(electronic book) 000761480 020__ $$z9781484216637 000761480 020__ $$z1484216636 000761480 035__ $$aSP(OCoLC)ocn959535592 000761480 035__ $$aSP(OCoLC)959535592$$z(OCoLC)959591865$$z(OCoLC)961007786 000761480 040__ $$aYDX$$beng$$epn$$cYDX$$dN$T$$dEBLCP$$dN$T$$dIDEBK$$dGW5XE$$dOCLCQ$$dOCLCO 000761480 049__ $$aISEA 000761480 050_4 $$aTT633 000761480 08204 $$a646.4/78$$223 000761480 1001_ $$aHorvath, Joan$$eauthor. 000761480 24510 $$aPractical fashion tech :$$bwearable technologies for costuming, cosplay, and everyday /$$cJoan Horvath, Lyn Hoge and Rich Cameron. 000761480 260__ $$a[Berkley, CA] :$$bApress,$$c2016. 000761480 300__ $$a1 online resource. 000761480 336__ $$atext$$btxt$$2rdacontent 000761480 337__ $$acomputer$$bc$$2rdamedia 000761480 338__ $$aonline resource$$bcr$$2rdacarrier 000761480 4901_ $$aTechnology in action 000761480 5050_ $$aAt a Glance; Contents; About the Authors; Acknowledgments; Introduction; Part I: The Big Picture; Chapter 1: Fashion Tech; A Brief History of Fashion Tech; Costuming; Our Design Philosophy; Planning Your Projects; The Wearer's Environment; Prototyping and Testing; Summary; Chapter 2: Practical Costume Design; What Is a Costume?; The Power of Costume Design; Lyn's Tips for Student Theatrical Costuming; Costume Design Principles; Making a Costume Work for You; Costume Development Time and Effort; Beginner Mistakes; Materials; Estimating Time; Do Not Go It Alone; Summary. 000761480 5058_ $$aPart II: The BasicsChapter 3: How to Sew; Basic Hand Sewing Tools and Techniques; Threading a Needle; Knotting the Thread; Using Different Stitches; Running Stitch; Basting Stitch; Backstitch; Slip Stitch or Blind Stitch; Blanket Stitch; Whip Stitch; Threading a Sewing Machine; Winding the Bobbin; Installing the Needle; Threading the Top of the Machine; Inserting the Bobbin; Trying Out Machine Sewing; Changing Seam Direction; Trying Out Types of Stitches; Double or Stay Stitch; Ease or Gather Stitch; Edge Stitch; Top Stitch; Back Stitch; Stitches in Context; Summary. 000761480 5058_ $$aChapter 4: Making and Using Sewing PatternsMeasuring; Choosing a Pattern; Buying a Pattern; Making a Pattern; Basic Pattern Shapes and Pieces; Choosing Fabric; Figuring Out How Much Fabric You Need; Using a Pattern; Laying Out the Pattern; Pinning and Cutting the Pieces; Marking the Fabric; Creating a Simple Vest; Choosing Fabric; Laying Out and Cutting the Pattern; Sewing the Vest; Make the Shoulders; Make the Side Seams; Assemble the Front Facing; Assemble the Armhole Facing; Hem; Other Finishing; Things That Go Wrong; Fashion Tech Considerations; Summary. 000761480 5058_ $$aChapter 5: Wearable Tech ElectronicsCircuit Design; Breadboards; Ohm's Law; Circuit Components; Resistors; LEDs; Sizing Resistors; Jumper Wires; Voltage Divider; Potentiometers; Example; Creating a Circuit; Sewable Components; Sewable Arduino Boards; Prototyping with Sewable Arduino Boards; Batteries; Conductive Ribbon and Thread; Other Components; Laundry; Summary; Chapter 6: Programming Wearables; Programming Basics; Open vs. Closed-loop Control; Planning a Program: Flowcharting; Arduino Code Conventions; Format Conventions; Things People Find Intimidating; Syntax Pickiness. 000761480 5058_ $$aProgramming Vocabulary and IdeasComments; Variables and Loops; Reserved Words; Functions; Assignments, Comparisons, and Basic Math; If, Else, and While; Walking Through Some Examples; Programming an Arduino; How the Arduino Thinks; Compiling, Loading, Running; Adding Libraries; Using Preprocessor Directives; Writing Code For Figure 5-7; Arduino Input and Output; Digital Read and Write; Analog Read and PWM; Writing to the Serial Port; Programming Sewable Boards; Summary; Chapter 7: Your First Project; The Egg-Timer Apron; Planning the Project; Control Design and Software. 000761480 506__ $$aAccess limited to authorized users. 000761480 588__ $$aOnline resource; title from PDF title page (viewed October 5, 2016). 000761480 650_0 $$aCosplay. 000761480 650_0 $$aCostume. 000761480 650_0 $$aCostume design. 000761480 650_0 $$aRole playing. 000761480 650_0 $$aSewing. 000761480 7001_ $$aHoge, Lyn,$$eauthor. 000761480 7001_ $$aCameron, Rich,$$eauthor. 000761480 830_0 $$aTechnology in action. 000761480 852__ $$bebk 000761480 85640 $$3SpringerLink$$uhttps://univsouthin.idm.oclc.org/login?url=http://link.springer.com/10.1007/978-1-4842-1662-0$$zOnline Access$$91397441.1 000761480 909CO $$ooai:library.usi.edu:761480$$pGLOBAL_SET 000761480 980__ $$aEBOOK 000761480 980__ $$aBIB 000761480 982__ $$aEbook 000761480 983__ $$aOnline 000761480 994__ $$a92$$bISE