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At a Glance; Contents; About the Author; Acknowledgments; Preface; Chapter 1: Introduction; Experiential Learning; Experiential Learning in the IT World; What to Expect . . .; Summary; Chapter 2: Aircraft Manufacturing Game; Context: Understanding Impact and Benefits of ERP; Aircraft Manufacturing Company Game; Activity; Required Materials; Execution; Debrief; Benefit Assessment; Chapter 3: Bidding Game; Context: Collaborative Learning and Collective Understanding of ERP; Bidding Game Design; Preparation/Planning; Recommended Rules; Execution; Conclusion; Sample Artifacts
Sample Question Cards: ERPSample Question Cards: Big Data; Benefit Assessment; Chapter 4: Blindfold Game; Context: Understanding Essential Elements for Successful Teamwork; Activity; Process Flow; Preparation; Execution; Preactivity Briefing; Activity; Conclusion; Sample: Summary Observations; Benefit Assessment; Chapter 5: Arrangement Game; Context: Understanding Impact of Competing Constraints in Teamwork; Arrangement Game; Preparation; Rules; Execution; Preactivity Briefing; Activity; Debrief; Benefit Assessment; Chapter 6: Treasure Hunt; Context: Rapid Adoption of New Technology
Virtual Treasure HuntActivity Preparation; Materials and Resources:; Sample Wireframe for Treasure Hunt; Execution; Preactivity Awareness Campaign; Closure; Benefit Assessment; Chapter 7: R2R Workshop; Context: Understanding Impact of Communication on Service Delivery; Activity; Preparation; Execution; Conclusion; Outcomes Based on Previous Workshops; Sample Artifacts; Benefit Assessment; Chapter 8: Putting It All Together; Expand; Scenario 1: Understanding Impact of Perception; Scenario 2: Collaborative Reading-Developing Collective Interpretation of Abstract Concept
Scenario 3: Teamwork-Understanding Elements for Better CoordinationScenario 4: Impact of Visibility and Transparency; Experiment; Modify Games for New Situations/Contexts; Experience; Summary; Index
Sample Question Cards: ERPSample Question Cards: Big Data; Benefit Assessment; Chapter 4: Blindfold Game; Context: Understanding Essential Elements for Successful Teamwork; Activity; Process Flow; Preparation; Execution; Preactivity Briefing; Activity; Conclusion; Sample: Summary Observations; Benefit Assessment; Chapter 5: Arrangement Game; Context: Understanding Impact of Competing Constraints in Teamwork; Arrangement Game; Preparation; Rules; Execution; Preactivity Briefing; Activity; Debrief; Benefit Assessment; Chapter 6: Treasure Hunt; Context: Rapid Adoption of New Technology
Virtual Treasure HuntActivity Preparation; Materials and Resources:; Sample Wireframe for Treasure Hunt; Execution; Preactivity Awareness Campaign; Closure; Benefit Assessment; Chapter 7: R2R Workshop; Context: Understanding Impact of Communication on Service Delivery; Activity; Preparation; Execution; Conclusion; Outcomes Based on Previous Workshops; Sample Artifacts; Benefit Assessment; Chapter 8: Putting It All Together; Expand; Scenario 1: Understanding Impact of Perception; Scenario 2: Collaborative Reading-Developing Collective Interpretation of Abstract Concept
Scenario 3: Teamwork-Understanding Elements for Better CoordinationScenario 4: Impact of Visibility and Transparency; Experiment; Modify Games for New Situations/Contexts; Experience; Summary; Index