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Introduction
Part I: Fundamental Algorithms for Computer Vision
Ellipse Fitting
Fundamental Matrix Computation
Triangulation
3D Reconstruction from Two Views
Homography Computation
Planar Triangulation
3D Reconstruction of a Plane
Ellipse Analysis and 3D Computation of Circles
Part II: Multiview 3D Reconstruction
Multiview Triangulation
Bundle Adjustment
Self-calibration of Affine Cameras
Self-calibration of Perspective Cameras
Part III: Mathematical Foundation of Geometric Estimation
Accuracy of Geometric Estimation
Maximum Likelihood and Geometric Estimation
Theoretical Accuracy Limit
Solutions

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