TY - GEN N2 - This book constitutes the thoroughly refereed post-conference proceedings of the 6th International Conference on Serious Games, Interaction and Simulation, SGAMES 2016, held in Porto, Portugal, in June 2016. The 19 revised full papers presented together with 2 keynote papers and an editorial introduction were carefully reviewed and selected from all the submissions. The papers cover areas like cognition, psychology, technology-enhanced education, evaluation and assessment, multimedia and information technology and feature new scientific approaches and results from experiments and real-life applications. DO - 10.1007/978-3-319-51055-2 DO - doi AB - This book constitutes the thoroughly refereed post-conference proceedings of the 6th International Conference on Serious Games, Interaction and Simulation, SGAMES 2016, held in Porto, Portugal, in June 2016. The 19 revised full papers presented together with 2 keynote papers and an editorial introduction were carefully reviewed and selected from all the submissions. The papers cover areas like cognition, psychology, technology-enhanced education, evaluation and assessment, multimedia and information technology and feature new scientific approaches and results from experiments and real-life applications. T1 - Serious games, interaction and simulation :6th International Conference, SGAMES 2016, Porto, Portugal, June 16-17, 2016, Revised selected papers / AU - Carvalho, Carlos Vaz de, AU - Escudeiro, Paula, AU - Coelho, António, VL - 176 CN - LB1029.G3 N1 - Includes author index. ID - 778939 KW - Educational games SN - 9783319510552 SN - 331951055X TI - Serious games, interaction and simulation :6th International Conference, SGAMES 2016, Porto, Portugal, June 16-17, 2016, Revised selected papers / LK - https://univsouthin.idm.oclc.org/login?url=http://link.springer.com/10.1007/978-3-319-51055-2 UR - https://univsouthin.idm.oclc.org/login?url=http://link.springer.com/10.1007/978-3-319-51055-2 ER -