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List of Abbreviations; List of Figures; List of Tables; 1 Introduction; 2 Game Theory and the Decision-Making Processin Military Affairs; 2.1 Game Theory: A Theory of Interdependent Decision; 2.2 Some Comments on Using Game Theory to Model Tactics; 3 Strategies and Tactics; 3.1 A Brief History of Military Thought; 3.2 Doctrine and the Organizational Levels of Conflicts; 3.3 Some War Strategies; 3.4 Network-Centric Warfare; 4 Conflicts as Zero-Sum Games; 4.1 Asymmetric Conflicts; 4.2 Zero-Sum Games; 4.3 Max-Min Strategies and Mixed Strategies Equilibrium with Ordinal Payoffs

5 The Advantage of Moving First Versus a First-Mover Advantage5.1 Anti-Access/Area Denial (A2/AD); 5.2 Mining; 5.3 A2/AD and the China Seas: A Wider Perspective; 6 Irregular Warfare; 6.1 Aspects of Irregular Warfare; 6.2 Defining Irregular Warfare? Some Comments on Objectives in Irregular Warfare; 6.3 Designing Operations in Counterinsurgency Warfare; 7 Modelling Specific Aspects of COIN Operations: On the Possibility of a First Mover Advantage; 7.1 ``The Surge'' Versus a Surge; 7.1.1 ``The Surge''; 7.1.2 The Model; 7.2 ``Clear Hold and Build'' vs ``Search and Destroy''; 7.2.1 The Model

7.3 ``Clear, Hold and Build'' and ``The Surge''7.4 Surge: An Enemy-Centric Approach; 7.4.1 Simultaneous Game; 7.5 Conclusions; 8 The War Against the Taliban: Tactical Operations and Strategic Moves; 8.1 Introduction; 8.2 Scenarios and Evaluation; 8.3 Solving the Simultaneous Game; 8.4 Reality Check; 8.5 A Wider View: Strategic Moves?; 8.6 Concluding Remarks; 9 Lessons Learned; Acknowledgements; References

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