000796579 000__ 03200cam\a2200529Mi\4500 000796579 001__ 796579 000796579 005__ 20230306143448.0 000796579 006__ m\\\\\o\\d\\\\\\\\ 000796579 007__ cr\nn\nnnmamaa 000796579 008__ 170512s2017\\\\gw\\\\\\o\\\\\000\0\eng\d 000796579 019__ $$a992990590 000796579 020__ $$a9783319587530 000796579 020__ $$a3319587536 000796579 020__ $$z9783319587523 000796579 0247_ $$a10.1007/978-3-319-58753-0$$2doi 000796579 035__ $$aSP(OCoLC)ocn999370552 000796579 035__ $$aSP(OCoLC)999370552$$z(OCoLC)992990590 000796579 040__ $$aUPM$$beng$$cUPM$$dOCLCO$$dGW5XE$$dUAB 000796579 049__ $$aISEA 000796579 050_4 $$aQA76.9.U83 000796579 050_4 $$aQA76.9.H85 000796579 08204 $$a005.437$$223 000796579 24500 $$aHCI International 2017; Posters' Extended Abstracts :$$b19th International Conference, HCI International 2017, Vancouver, BC, Canada, July 9-14, 2017, Proceedings, Part II /$$cedited by Constantine Stephanidis. 000796579 264_1 $$aCham :$$bSpringer International Publishing :$$bImprint: Springer,$$c2017. 000796579 300__ $$a1 online resource (xxvii, 674 pages) :$$billustrations. 000796579 336__ $$atext$$btxt$$2rdacontent 000796579 337__ $$acomputer$$bc$$2rdamedia 000796579 338__ $$aonline resource$$bcr$$2rdacarrier 000796579 347__ $$atext file$$bPDF$$2rda 000796579 4901_ $$aCommunications in Computer and Information Science,$$x1865-0929 ;$$v714 000796579 5050_ $$aInteraction in virtual and augmented reality -- Learning, games and gamification -- Health, well-being and comfort -- Smart environments -- Mobile interaction -- Visual design and visualization -- Social issues and security in HCI. 000796579 506__ $$aAccess limited to authorized users. 000796579 520__ $$aThe two-volume set CCIS 713 and CCIS 714 contains the extended abstracts of the posters presented during the 19th International Conference on Human-Computer Interaction, HCI International 2017, held in Vancouver, BC, Canada, in July 2017. HCII 2017 received a total of 4340 submissions, of which 1228 papers were accepted for publication after a careful reviewing process. The 177 papers presented in these two volumes were organized in topical sections as follows: Part I: Design and evaluation methods, tools and practices; novel interaction techniques and devices; psychophisiological measuring and monitoring; perception, cognition and emotion in HCI; data analysis and data mining in social media and communication; ergonomics and models in work and training support. Part II: Interaction in virtual and augmented reality; learning, games and gamification; health, well-being and comfort; smart environments; mobile interaction; visual design and visualization; social issues and security in HCI. 000796579 650_0 $$aComputer science. 000796579 650_0 $$aComputers, Special purpose. 000796579 650_0 $$aUser interfaces (Computer systems) 000796579 650_0 $$aArtificial intelligence. 000796579 650_0 $$aComputer graphics. 000796579 650_0 $$aApplication software. 000796579 650_0 $$aMultimedia systems. 000796579 7001_ $$aStephanidis, Constantine.$$eeditor. 000796579 77608 $$iPrint version:$$z9783319587523 000796579 830_0 $$aCommunications in computer and information science ;$$v714.$$x1865-0929 000796579 852__ $$bebk 000796579 85640 $$3SpringerLink$$uhttps://univsouthin.idm.oclc.org/login?url=http://link.springer.com/10.1007/978-3-319-58753-0$$zOnline Access$$91397441.1 000796579 909CO $$ooai:library.usi.edu:796579$$pGLOBAL_SET 000796579 980__ $$aEBOOK 000796579 980__ $$aBIB 000796579 982__ $$aEbook 000796579 983__ $$aOnline 000796579 994__ $$a92$$bISE