000798034 000__ 01648cam\a2200469Ii\4500 000798034 001__ 798034 000798034 005__ 20230306143502.0 000798034 006__ m\\\\\o\\d\\\\\\\\ 000798034 007__ cr\un\nnnunnun 000798034 008__ 170814s2017\\\\caua\\\\o\\\\\001\0\eng\d 000798034 019__ $$a1001274722$$a1001302938 000798034 020__ $$a9781484229460$$q(electronic book) 000798034 020__ $$a1484229460$$q(electronic book) 000798034 020__ $$z1484229452 000798034 020__ $$z9781484229453 000798034 035__ $$aSP(OCoLC)on1000591514 000798034 035__ $$aSP(OCoLC)1000591514$$z(OCoLC)1001274722$$z(OCoLC)1001302938 000798034 040__ $$aYDX$$beng$$cYDX$$dN$T$$dGW5XE$$dN$T$$dOCLCF$$dUAB 000798034 049__ $$aISEA 000798034 050_4 $$aQA76.76.C672 000798034 08204 $$a794.8/163$$223 000798034 1001_ $$aTyers, Ben. 000798034 24510 $$aLearn RPGs in GameMaker: Studio :$$bbuild and design role playing games /$$cBen Tyers 000798034 260__ $$aEmeryville, Calif. :$$bApress,$$c2017. 000798034 300__ $$a1 online resource :$$bill. 000798034 336__ $$atext$$btxt$$2rdacontent 000798034 337__ $$acomputer$$bc$$2rdamedia 000798034 338__ $$aonline resource$$bcr$$2rdacarrier 000798034 4901_ $$aTechnology in action 000798034 500__ $$aIncludes index. 000798034 506__ $$aAccess limited to authorized users. 000798034 588__ $$aDescription based on print version record. 000798034 650_0 $$aGameMaker (Computer program language) 000798034 650_0 $$aComputer games$$xProgramming. 000798034 650_0 $$aComputer games$$xDesign. 000798034 650_0 $$aFantasy games. 000798034 77608 $$iPrint version:$$z1484229452$$z9781484229453$$w(OCoLC)988276039 000798034 830_0 $$aTechnology in action series. 000798034 852__ $$bebk 000798034 85640 $$3SpringerLink$$uhttps://univsouthin.idm.oclc.org/login?url=http://link.springer.com/10.1007/978-1-4842-2946-0$$zOnline Access$$91397441.1 000798034 909CO $$ooai:library.usi.edu:798034$$pGLOBAL_SET 000798034 980__ $$aEBOOK 000798034 980__ $$aBIB 000798034 982__ $$aEbook 000798034 983__ $$aOnline 000798034 994__ $$a92$$bISE