000805959 000__ 01533cam\a2200433Ki\4500 000805959 001__ 805959 000805959 005__ 20230306143815.0 000805959 006__ m\\\\\o\\d\\\\\\\\ 000805959 007__ cr\un\nnnunnun 000805959 008__ 171204s2017\\\\nyu\\\\\o\\\\\001\0\eng\d 000805959 020__ $$a9781484232910$$q(electronic book) 000805959 020__ $$a1484232917$$q(electronic book) 000805959 020__ $$z1484232909 000805959 020__ $$z9781484232903 000805959 035__ $$aSP(OCoLC)on1013826444 000805959 035__ $$aSP(OCoLC)1013826444 000805959 040__ $$aYDX$$beng$$cYDX$$dN$T$$dGW5XE$$dEBLCP 000805959 049__ $$aISEA 000805959 050_4 $$aQA76.76.C672 000805959 08204 $$a794.81525$$223 000805959 1001_ $$aChishti, Zarrar,$$eauthor. 000805959 24510 $$aCross over to HTML5 game development :$$buse your programming experience to create mobile games /$$cZarrar Chishti. 000805959 264_1 $$aNew York :$$bApress,$$cc2017. 000805959 300__ $$a1 online resource. 000805959 336__ $$atext$$btxt$$2rdacontent 000805959 337__ $$acomputer$$bc$$2rdamedia 000805959 338__ $$aonline resource$$bcr$$2rdacarrier 000805959 500__ $$aIncludes index. 000805959 506__ $$aAccess limited to authorized users. 000805959 588__ $$aDescription based on print version record. 000805959 650_0 $$aComputer games$$xProgramming. 000805959 650_0 $$aObject-oriented programming languages. 000805959 650_0 $$aScripting languages (Computer science) 000805959 650_0 $$aComputer games$$xDesign. 000805959 77608 $$iPrint version:$$z1484232909$$z9781484232903$$w(OCoLC)1006302464 000805959 852__ $$bebk 000805959 85640 $$3SpringerLink$$uhttps://univsouthin.idm.oclc.org/login?url=http://link.springer.com/10.1007/978-1-4842-3291-0$$zOnline Access$$91397441.1 000805959 909CO $$ooai:library.usi.edu:805959$$pGLOBAL_SET 000805959 980__ $$aEBOOK 000805959 980__ $$aBIB 000805959 982__ $$aEbook 000805959 983__ $$aOnline 000805959 994__ $$a92$$bISE