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Acknowledgements; Contents; Chapter 1 Introduction; Abstract ; Degraded and Poor Imagery: Adding Impact; Structure and Scope; References; Chapter 2 They Shoot Pixels Don't They? Killing Pixels from Patriot Games to Collateral Murder and Call of Duty; Abstract ; Transmission Vérité, Poor Images, and Digitized Death; Hot, Cold, and Fatal; Collateral Murder, Videogames, and Defamiliarization; Capture and Kill; References; Chapter 3 Performing Murder on Live Television and Social Media; Abstract ; I Filmed the Shooting See Facebook

Don't Look Now-Avoiding or Promoting Notoriety and the Will-to-RepresentationPerformance Killing on Camera; Conclusion; References; Chapter 4 Rethinking the Aesthetics of Terror Videos; Abstract ; The Islamic State, Social Media, and the Visual Aesthetic of Brutality; Hardly Hollywood; Conclusion: Pixelated Simulacra; References; Chapter 5 The Aesthetics of Sousveillance: Redacted (2007); Abstract ; Sousveillance Aesthetics; Sousveillance: Empowerment and Violence; Conclusion; References; Chapter 6 Splats and Splashes: The Drone Warfare Genre and Digitally Mediated Trauma; Abstract

The Drone Warfare GenreThe Drone Warfare Genre: 'Bodies and Places'; Aesthetics of an Attack: Setting up and Exploding; Digital Death and Vicarious Trauma; Conclusion; References; Chapter 7 Conclusion; Abstract ; The Legacy of Corrupt Imagery; The Contemporary Legacy; References; Index

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