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A wearable flexible sensor network platform for the analysis of different sport movements
Emotion recognition using physiological signals: Laboratory vs. wearable sensors
A wearable device supporting multiple touch- and gesture-based languages for the deaf-blind
A step in the right direction ? privacy concerns and perceived sensitivity of fitness trackers
Development of customized orthotics based on lower-leg anthropometric data and task
An intelligent pen to assess anxiety levels through pressure sensors and fuzzy logic
Real-time eye-interaction system developed with eye tracking glasses and motion capture
Accuracy and efficiency validation of a helmet mounted vibrotactile feedback system for aerodynamic head position during cycling
The pressure comfort sensation of female?s body parts caused by compression garment
Wearability and user experience through user engagement: The case study of a wearable plurisensorial device
The implementation of acoustic in the game design-insight from the recently "onmyoji" phenomenon in China
Game design for students: Teaching as a whole context
Gaming as a driver for social behavior change for sustainability. .

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