Linked e-resources

Details

Part I. Transforming the Learning Environment
Chapter 1.School Leadership: An Analysis Of Competence Frameworks
Chapter 2.Putting Flipped Classroom into Practice: A Comprehensive Review of Empirical Research
Chapter 3. Mobile Device Usage in Higher Education
Chapter 4. Digital learning technologies in Chemistry education: A review
Part II.Enriching Student Learning Experiences
Chapter 5. The Work Of Children: Seeking Patterns In The Design Of Educational Technology
Chapter 6.How do High school students prefer to learn?
Chapter 7. Students' self-regulated learning in on-line academic writing in course blog
Chapter 8. Digital Tool use and self-regulated strategies in a bilingual online learning environment
Part III
Measuring and Assessing Teaching and Learning with Educational Data Analytics
Chapter 9. Evaluation of learning unit design using page flip information analysis
Chapter 10.Exploring adaptive game based learning using brain measures
Chapter 11.Academic retention in the Italian context
Part IV.Cultivating Student Competences for the Digital Smart Society
Chapter 12. Measurement of computational thinking in K-12 education: The need for innovative practices
Chapter 13. Computational Thinking in the Context of Science and Engineering Practices: A Self-Regulated Learning Approach
Chapter 14. A technology-enhanced pedagogical framework to promote collaborative creativity in secondary education
Chapter 15.NanoCity: An immersive game to transform student perceptions of science
Chapter 16. Digital Smart Citizenship Competence Development With A Cyberphysical Learning Approach Supported By Internet Of Things Technologies.

Browse Subjects

Show more subjects...

Statistics

from
to
Export