000838508 000__ 03551cam\a2200613Ii\4500 000838508 001__ 838508 000838508 005__ 20230306144545.0 000838508 006__ m\\\\\o\\d\\\\\\\\ 000838508 007__ cr\un\nnnunnun 000838508 008__ 180411s2018\\\\sz\a\\\\o\\\\\101\0\eng\d 000838508 019__ $$a1034547044 000838508 020__ $$a9783319787954$$q(electronic book) 000838508 020__ $$a3319787950$$q(electronic book) 000838508 020__ $$z9783319787947 000838508 0247_ $$a10.1007/978-3-319-78795-4$$2doi 000838508 035__ $$aSP(OCoLC)on1030991880 000838508 035__ $$aSP(OCoLC)1030991880$$z(OCoLC)1034547044 000838508 040__ $$aGW5XE$$beng$$erda$$epn$$cGW5XE$$dOCLCF$$dAZU$$dUWO$$dCOO$$dUAB 000838508 049__ $$aISEA 000838508 050_4 $$aLB1029.S53 000838508 08204 $$a371.39/7$$223 000838508 1112_ $$aAnnual Simulation Technology and Training Conference$$n(21st :$$d2016 :$$cMelbourne, Vic.) 000838508 24510 $$aIntersections in simulation and gaming :$$b21st Annual Simulation Technology and Training Conference, SimTecT 2016, and 47th International Simulation and Gaming Association Conference, ISAGA 2016, held as part of the first Australasian Simulation Congress, ASC 2016, Melbourne, VIC, Australia, September 26-29, 2016, Revised selected papers /$$cAnjum Naweed, Marcin Wardaszko, Elyssebeth Leigh, Sebastiaan Meijer (eds.). 000838508 2463_ $$aSimTecT 2016 000838508 2463_ $$aISAGA 2016 000838508 264_1 $$aCham, Switzerland :$$bSpringer,$$c2018. 000838508 300__ $$a1 online resource (xi, 412 pages) :$$billustrations. 000838508 336__ $$atext$$btxt$$2rdacontent 000838508 337__ $$acomputer$$bc$$2rdamedia 000838508 338__ $$aonline resource$$bcr$$2rdacarrier 000838508 347__ $$atext file$$bPDF$$2rda 000838508 4901_ $$aLecture notes in computer science,$$x0302-9743 ;$$v10711 000838508 4901_ $$aLNCS sublibrary. SL 3, Information systems and applications, incl. Internet/Web, and HCI 000838508 500__ $$aIncludes author index. 000838508 506__ $$aAccess limited to authorized users. 000838508 520__ $$aThis book constitutes the refereed post-conference proceedings of the 21st Annual Simulation Technology and Training Conference, SimTecT 2016, and the 47th International Simulation and Gaming Association Conference, ISAGA 2016, Held as Part of the First Australasian Simulation Congress, ASC 2016, held in Melbourne, VIC, Australia, in September 2016. The 28 revised full papers included in the volume were carefully reviewed and selected from 55 submissions. They are organized in the following topical sections: Making the grade; Come to think of it; From here to fidelity; The name of the game; and Ahead of the game. 000838508 588__ $$aOnline resource; title from PDF title page (SpringerLink, viewed April 11, 2018). 000838508 650_0 $$aSimulation games in education$$vCongresses. 000838508 650_0 $$aSimulation games$$vCongresses. 000838508 650_0 $$aGame theory$$vCongresses. 000838508 650_0 $$aSimulation methods$$vCongresses. 000838508 7001_ $$aNaweed, Anjum,$$eeditor. 000838508 7001_ $$aWardaszko, Marcin,$$eeditor. 000838508 7001_ $$aLeigh, Elyssebeth,$$eeditor. 000838508 7001_ $$aMeijer, Sebastiaan,$$eeditor. 000838508 7102_ $$aInternational Simulation and Gaming Association.$$bInternational Conference$$n(47th :$$d2016 :$$cMelbourne, Vic.),$$ejointly held conference. 000838508 7112_ $$aAustralasian Simulation Congress$$n(1st :$$d2016 :$$cMelbourne, Vic.),$$jjointly held conference. 000838508 77608 $$iPrint version: $$z9783319787947 000838508 830_0 $$aLecture notes in computer science ;$$v10711. 000838508 830_0 $$aLNCS sublibrary.$$nSL 3,$$pInformation systems and applications, incl. Internet/Web, and HCI. 000838508 852__ $$bebk 000838508 85640 $$3SpringerLink$$uhttps://univsouthin.idm.oclc.org/login?url=http://link.springer.com/10.1007/978-3-319-78795-4$$zOnline Access$$91397441.1 000838508 909CO $$ooai:library.usi.edu:838508$$pGLOBAL_SET 000838508 980__ $$aEBOOK 000838508 980__ $$aBIB 000838508 982__ $$aEbook 000838508 983__ $$aOnline 000838508 994__ $$a92$$bISE