000843430 000__ 02786cam\a2200469Ii\4500 000843430 001__ 843430 000843430 005__ 20230306144724.0 000843430 006__ m\\\\\o\\d\\\\\\\\ 000843430 007__ cr\cn\nnnunnun 000843430 008__ 180613s2018\\\\sz\\\\\\ob\\\\001\0\eng\d 000843430 019__ $$a1040617566$$a1041534400 000843430 020__ $$a9783319681641$$q(electronic book) 000843430 020__ $$a3319681648$$q(electronic book) 000843430 020__ $$z9783319681634 000843430 020__ $$z331968163X 000843430 035__ $$aSP(OCoLC)on1040031790 000843430 035__ $$aSP(OCoLC)1040031790$$z(OCoLC)1040617566$$z(OCoLC)1041534400 000843430 040__ $$aN$T$$beng$$erda$$epn$$cN$T$$dN$T$$dAZU$$dYDX$$dEBLCP$$dFIE$$dOCLCF$$dUAB 000843430 049__ $$aISEA 000843430 050_4 $$aP94.6 000843430 08204 $$a306.4$$223 000843430 1001_ $$aCashmore, Ellis,$$eauthor. 000843430 24510 $$aScreen society. 000843430 264_1 $$aCham :$$bPalgrave Macmillan,$$c2018. 000843430 300__ $$a1 online resource 000843430 336__ $$atext$$btxt$$2rdacontent 000843430 337__ $$acomputer$$bc$$2rdamedia 000843430 338__ $$aonline resource$$bcr$$2rdacarrier 000843430 504__ $$aIncludes bibliographical references and index. 000843430 5050_ $$a1. Introduction -- 2. History -- 3. Screenagers -- 4. Addiction -- 5. Politics -- 6. Children -- 7. Trolling -- 8. Gender -- 9. Gaming and Gambling -- 10. Health -- 11. Dating -- 12. Consumption -- 13. Privacy. 000843430 506__ $$aAccess limited to authorized users. 000843430 520__ $$aScreens have been with us since the eighteenth century, though we became accustomed to staring at them only after the appearance of film and television in the twentieth century. But there was nothing in film or TV that prepared us for the revolution wrought by the combination of screens and the internet. Society has been transformed and this book asks how and with what consequences? Screen Society’s conclusions are based on an original research project conducted by scholars in the UK and Australia. The researchers designed their own research platform and elicited the thoughts and opinions of nearly 2000 participants, to draw together insights of today’s society as seen by users of smartphones, tablets and computers – what the authors call Screenagers. The book issues challenges to accepted wisdom on many of the so-called problems associated with our persistent use of screen devices, including screen addiction, trolling, gaming and gambling. 000843430 588__ $$aOnline resource; title from PDF title page (viewed June 15, 2018) 000843430 650_0 $$aMass media and culture. 000843430 7001_ $$aCleland, Jamie. 000843430 7001_ $$aDixon, Kevin. 000843430 77608 $$iPrint version: $$z9783319681634$$z331968163X$$w(OCoLC)1002128219 000843430 852__ $$bebk 000843430 85640 $$3SpringerLink$$uhttps://univsouthin.idm.oclc.org/login?url=http://link.springer.com/10.1007/978-3-319-68164-1$$zOnline Access$$91397441.1 000843430 909CO $$ooai:library.usi.edu:843430$$pGLOBAL_SET 000843430 980__ $$aEBOOK 000843430 980__ $$aBIB 000843430 982__ $$aEbook 000843430 983__ $$aOnline 000843430 994__ $$a92$$bISE