Control Theory Tutorial : Basic Concepts Illustrated by Software Examples / by Steven A. Frank.
2018
TJ212-225
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Details
Title
Control Theory Tutorial : Basic Concepts Illustrated by Software Examples / by Steven A. Frank.
Author
ISBN
9783319917078
3319917072
9783319917061
3319917064
3319917072
9783319917061
3319917064
Published
Cham : Springer International Publishing : Imprint: Springer, 2018.
Language
English
Description
1 online resource (xi, 111 pages) : illustrations.
Item Number
10.1007/978-3-319-91707-8 doi
Call Number
TJ212-225
Dewey Decimal Classification
629.8/312
Summary
This open access brief introduces the basic principles of control theory in a concise self-study guide. It complements the classic texts by emphasizing the simple conceptual unity of the subject. A novice can quickly see how and why the different parts fit together. The concepts build slowly and naturally one after another, until the reader soon has a view of the whole. Each concept is illustrated by detailed examples and graphics. The full software code for each example is available, providing the basis for experimenting with various assumptions, learning how to write programs for control analysis, and setting the stage for future research projects. The topics focus on robustness, design trade-offs, and optimality. Most of the book develops classical linear theory. The last part of the book considers robustness with respect to nonlinearity and explicitly nonlinear extensions, as well as advanced topics such as adaptive control and model predictive control. New students, as well as scientists from other backgrounds who want a concise and easy-to-grasp coverage of control theory, will benefit from the emphasis on concepts and broad understanding of the various approaches.
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Access limited to authorized users.
Digital File Characteristics
text file PDF
Series
SpringerBriefs in applied sciences and technology.
Available in Other Form
Print version: 9783319917061
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Table of Contents
Introduction
Part I: Basic Principles
Part II: Design Tradeoffs
Part III: Common Challenges.
Part I: Basic Principles
Part II: Design Tradeoffs
Part III: Common Challenges.