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Structure-aware 3D Hand Pose Regression from a Single Depth Image.- Universal Web-Based Tracking for Augmented Reality Applications.- Fully Automatic Multi-person Human Motion Capture for VR Applications.- HDM-Net: Monocular Non-Rigid 3D Reconstruction with Learned Deformation Model.- HMD-Guided Image-Based Modeling and Rendering of Indoor Scenes.- KinesTouch: 3D force-feedback rendering for tactile surfaces.- Wearable Tactile Interfaces Using SMA Wires .- Unreal Haptics
A Plugin-System for High Fidelity Haptic Rendering in the Unreal Engine.- Distributed signal processing architecture for real-time convolution of 3D audio rendering for mobile applications.- A Virtual Reality Investigation of the Impact of Wallpaper Pattern Size on Qualitative Spaciousness Judgments and Action-based Measures of Room Size Perception.- Context-dependent Memory in Real and Virtual Reality.- Evaluation of AR Inconsistencies on AR Placement Tasks: A VR Simulation Study.- Recreating Sheffield's Medieval Castle in situ using Outdoor Augmented Reality.- Added value of a 3D CAVE within design activities.- Anchored Multiperspective Visualization for Efficient VR Navigation.

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