000857442 000__ 06628cam\a2200517Ii\4500 000857442 001__ 857442 000857442 005__ 20230306145202.0 000857442 006__ m\\\\\o\\d\\\\\\\\ 000857442 007__ cr\cn\nnnunnun 000857442 008__ 181210s2018\\\\sz\\\\\\ob\\\\001\0\eng\d 000857442 019__ $$a1082295586 000857442 020__ $$a9783030026196$$q(electronic book) 000857442 020__ $$a3030026191$$q(electronic book) 000857442 020__ $$z9783030026189 000857442 0247_ $$a10.1007/978-3-030-02619-6$$2doi 000857442 035__ $$aSP(OCoLC)on1078636531 000857442 035__ $$aSP(OCoLC)1078636531$$z(OCoLC)1082295586 000857442 040__ $$aN$T$$beng$$erda$$epn$$cN$T$$dN$T$$dEBLCP$$dGW5XE$$dUAB$$dDKU$$dOCLCF$$dYDXIT 000857442 049__ $$aISEA 000857442 050_4 $$aQA76.5$$b.O74 2018 000857442 08204 $$a004.16$$223 000857442 1001_ $$aO'Regan, Gerard,$$eauthor. 000857442 24514 $$aThe innovation in computing companion :$$ba compendium of select, pivotal inventions /$$cGerard O'Regan. 000857442 264_1 $$aCham, Switzerland :$$bSpringer,$$c[2018] 000857442 300__ $$a1 online resource. 000857442 336__ $$atext$$btxt$$2rdacontent 000857442 337__ $$acomputer$$bc$$2rdamedia 000857442 338__ $$aonline resource$$bcr$$2rdacarrier 000857442 347__ $$atext file$$bPDF$$2rda 000857442 504__ $$aIncludes bibliographical references and index. 000857442 5050_ $$aIntro; Dedication; Preface; Overview; Organization and Features; Audience; Acknowledgments; Contents; List of Figures; List of Tables; Chapter 1: Background; 1.1 Introduction; 1.2 Digital Computers; 1.3 Hardware and Software; 1.4 Innovations in Computing; Chapter 2: ABC Computer; Chapter 3: Ada Programming Language; 3.1 The Ada Language; Chapter 4: Agile Methodology; Chapter 5: Amdahl 470 and 580 Computers; Chapter 6: Analytic and Difference Engines; 6.1 Difference Engine; 6.2 Analytic Engine; 6.2.1 Applications of Analytic Engine; Chapter 7: Apple II and Macintosh Computers 000857442 5058_ $$aChapter 8: Artificial Intelligence and Applications8.1 The Turing Test; 8.2 Searle's Chinese Room; 8.3 Machine Translation; 8.4 Driverless Cars; Chapter 9: Atari Video Games; 9.1 Atari Computers; Chapter 10: Automated Teller Machine; Chapter 11: AXE System; Chapter 12: Binary Number System; 12.1 Applications: Computer Representation of Sets; Chapter 13: Boolean Algebra and Digital Computing; 13.1 Switching Circuits and Boolean Algebra; Chapter 14: C and C++ Programming Languages; 14.1 C Programming Language; 14.2 C++ Programming Language; Chapter 15: Cloud Computing and Distributed Systems 000857442 5058_ $$a15.1 Software as a Service15.2 Service-Oriented Architecture; 15.3 Distributed Systems; Chapter 16: CMMI and Software Process Improvement; 16.1 Capability Maturity Model Integrated (CMMI); Chapter 17: Colossus and Code Breaking at Bletchley Park; 17.1 Vernam Cipher; Chapter 18: Commodore PET and 64 Computers; 18.1 Commodore PET; 18.2 Commodore 64; 18.3 The Demise of Commodore; Chapter 19: COBOL and Compilers; 19.1 COBOL Programming Language; 19.2 Compilers; Chapter 20: Databases; 20.1 Hierarchical and Network Models; 20.2 The Relational Model; 20.3 Oracle Database 000857442 5058_ $$aChapter 21: DEC PDP-11 and VAX 11/780 Minicomputers21.1 PDP-11 Minicomputer; 21.2 The VAX 11/780 Minicomputer; Chapter 22: Digital Photography; 22.1 Digital Cameras; Chapter 23: EDVAC and ENIAC Computers; 23.1 EDVAC Computer; 23.2 Controversy ABC and ENIAC; Chapter 24: Eliza Program; 24.1 Eliza; 24.2 Eliza and the Ethics of AI; Chapter 25: Email Communication; 25.1 Invention of Email; 25.2 Gmail; Chapter 26: E-Commerce; 26.1 Formation of Dot Com Companies; 26.1.1 Dot Com Failures; 26.1.2 Bubble and Burst; Chapter 27: Formal Methods; Chapter 28: GPS; 28.1 Basic Principles of GPS 000857442 5058_ $$a28.2 Applications of GPSChapter 29: Graphical User Interface and Human-Computer Interaction; Chapter 30: Harvard Mark 1 Computer; Chapter 31: Hollerith's Tabulating Machines and the Birth of IBM; Chapter 32: Integrated Circuit; 32.1 Moore's Law; 32.2 Early Integrated Circuit Computers; Chapter 33: Internet; 33.1 Birth of the Internet; 33.2 Internet of Things; 33.3 Internet of Money and Bitcoin; Chapter 34: Iridium System; Chapter 35: Java Programming Language; 35.1 Java Virtual Machine; Chapter 36: LEO Computers; 36.1 LEO I Computer; 36.2 LEO II and LEO III Computers 000857442 506__ $$aAccess limited to authorized users. 000857442 520__ $$aThis encyclopedic reference provides a concise and engaging overview of the groundbreaking inventions and conceptual innovations that have shaped the field of computing, and the technology that runs the modern world. Each alphabetically-ordered entry presents a brief account of a pivotal innovation and the great minds behind it, selected from a wide range of diverse topics.^Topics and features: Describes the development of Babbage's computing machines, Leibniz's binary arithmetic, Boole's symbolic logic, and Von Neumann architecture Reviews a range of historical analog and digital computers, significant mainframes and minicomputers, and pioneering home and personal computers Discusses a selection of programming languages and operating systems, along with key concepts in software engineering and commercial computing Examines the invention of the transistor, the integrated circuit, and the microprocessor Relates the history of such developments in personal computing as the mouse, the GUI, Atari video games, and Microsoft Office Surveys innovations in communications, covering mobile phones, WiFi, the Internet and World Wide Web, e-commerce, smartphones, social media, and GPS Presents coverage of topics on artificial intelligence, the ATM, digital photography and digital music, robotics,^and Wikipedia Contains self-test quizzes and a helpful glossary This enjoyable compendium will appeal to the general reader curious about the intellectual milestones that led to the digital age, as well as to the student of computer science seeking a primer on the history of their field. Dr. Gerard O'Regan is a CMMI software process improvement consultant with research interests including software quality and software process improvement, mathematical approaches to software quality, and the history of computing. He is the author of such Springer titles as World of Computing, Concise Guide to Formal Methods, Concise Guide to Software Engineering, and Guide to Discrete Mathematics. 000857442 588__ $$aDescription based on online resource; title from digital title page (viewed on January 23, 2019). 000857442 650_0 $$aCalculators. 000857442 650_0 $$aComputers. 000857442 650_0 $$aMathematical instruments. 000857442 77608 $$iPrint version: $$z9783030026189 000857442 852__ $$bebk 000857442 85640 $$3SpringerLink$$uhttps://univsouthin.idm.oclc.org/login?url=http://link.springer.com/10.1007/978-3-030-02619-6$$zOnline Access$$91397441.1 000857442 909CO $$ooai:library.usi.edu:857442$$pGLOBAL_SET 000857442 980__ $$aEBOOK 000857442 980__ $$aBIB 000857442 982__ $$aEbook 000857442 983__ $$aOnline 000857442 994__ $$a92$$bISE