000899029 000__ 02839cam\a2200541Ii\4500 000899029 001__ 899029 000899029 005__ 20230306150256.0 000899029 006__ m\\\\\o\\d\\\\\\\\ 000899029 007__ cr\cn\nnnunnun 000899029 008__ 190724s2019\\\\sz\a\\\\o\\\\\101\0\eng\d 000899029 019__ $$a1110859629 000899029 020__ $$a9783030243371$$q(electronic book) 000899029 020__ $$a3030243370$$q(electronic book) 000899029 020__ $$z9783030243364 000899029 0247_ $$a10.1007/978-3-030-24337-1$$2doi 000899029 035__ $$aSP(OCoLC)on1110013660 000899029 035__ $$aSP(OCoLC)1110013660$$z(OCoLC)1110859629 000899029 040__ $$aGW5XE$$beng$$erda$$epn$$cGW5XE$$dDCT$$dUKMGB 000899029 049__ $$aISEA 000899029 050_4 $$aGV1469.15 000899029 08204 $$a794.8/1$$223 000899029 1112_ $$aWorkshop on Computer Games$$n(7th:$$d2018 :$$cStockholm, Sweden) 000899029 24510 $$aComputer games :$$b7th Workshop, CGW 2018, held in conjunction with the 27th International Conference on Artificial Intelligence, IJCAI 2018, Stockholm, Sweden, July 13, 2018, Revised Selected Papers /$$cTristan Cazenave, Abdallah Saffidine, Nathan Sturtevant (eds.). 000899029 2463_ $$aCGW 2018 000899029 264_1 $$aCham, Switzerland :$$bSpringer,$$c2019. 000899029 300__ $$a1 online resource (xi, 165 pages) :$$billustrations. 000899029 336__ $$atext$$btxt$$2rdacontent 000899029 337__ $$acomputer$$bc$$2rdamedia 000899029 338__ $$aonline resource$$bcr$$2rdacarrier 000899029 347__ $$atext file$$bPDF$$2rda 000899029 4901_ $$aCommunications in computer and information science,$$x1865-0929 ;$$v1017 000899029 5050_ $$aVideo Games -- General Game Playing -- Machine Learning and Monte Carlo Tree Search. 000899029 506__ $$aAccess limited to authorized users. 000899029 520__ $$aThis book constitutes revised selected papers from the 7th Workshop on Computer Games, CGW 2018, held in conjunction with the 27th International Conference on Artificial Intelligence, IJCAI 2018 in Stockholm, Sweden, in July 2018. The 8 full papers presented in this volume were carefully reviewed and selected from 15 submissions. They cover a wide range of topics related to video games; general game playing.- machine learning and Monte Carlo tree search. 000899029 588__ $$aOnline resource; title from PDF title page (SpringerLink, viewed July 24, 2019). 000899029 650_0 $$aComputer games$$vCongresses. 000899029 650_0 $$aComputer games$$xProgramming$$vCongresses. 000899029 650_0 $$aArtificial intelligence$$vCongresses. 000899029 7001_ $$aCazenave, Tristan,$$eeditor. 000899029 7001_ $$aSaffidine, Abdallah,$$eeditor. 000899029 7001_ $$aSturtevant, Nathan,$$eeditor. 000899029 7112_ $$aInternational Joint Conference on Artificial Intelligence$$n(27th :$$d2018 :$$cStockholm, Sweden),$$jjointly held conference. 000899029 77608 $$iPrint version: $$z9783030243364 000899029 830_0 $$aCommunications in computer and information science ;$$v1017. 000899029 852__ $$bebk 000899029 85640 $$3SpringerLink$$uhttps://univsouthin.idm.oclc.org/login?url=http://link.springer.com/10.1007/978-3-030-24337-1$$zOnline Access$$91397441.1 000899029 909CO $$ooai:library.usi.edu:899029$$pGLOBAL_SET 000899029 980__ $$aEBOOK 000899029 980__ $$aBIB 000899029 982__ $$aEbook 000899029 983__ $$aOnline 000899029 994__ $$a92$$bISE