000899489 000__ 03173cam\a2200541Ii\4500 000899489 001__ 899489 000899489 005__ 20230306150208.0 000899489 006__ m\\\\\o\\d\\\\\\\\ 000899489 007__ cr\un\nnnunnun 000899489 008__ 190702t20192019sz\a\\\\ob\\\\101\0\eng\d 000899489 020__ $$a9783030215651$$q(electronic book) 000899489 020__ $$a3030215652$$q(electronic book) 000899489 020__ $$z9783030215644 000899489 020__ $$z3030216063 000899489 035__ $$aSP(OCoLC)on1111931557 000899489 035__ $$aSP(OCoLC)1111931557 000899489 040__ $$aDKU$$beng$$erda$$cDKU$$dGW5XE 000899489 049__ $$aISEA 000899489 050_4 $$aQA76.9.V5 000899489 08204 $$a006.8$$223 000899489 1112_ $$aVAMR (Conference)$$n(11th :$$d2019 :$$cOrlando, Florida) 000899489 24510 $$aVirtual, augmented and mixed reality :$$b11th International Conference, VAMR 2019, held as part of the 21st HCI International Conference, HCII 2019 Orlando, FL, USA, July 26-31, 2019, proceedings.$$nPart II /$$cJessie Y.C. Chen, Gino Fragomeni (eds.). 000899489 264_1 $$aCham, Switzerland :$$bSpringer,$$c[2019]. 000899489 264_4 $$c©2019 000899489 300__ $$a1 online resource (xxiv, 576 pages) :$$billustrations. 000899489 336__ $$atext$$btxt$$2rdacontent 000899489 337__ $$acomputer$$bc$$2rdamedia 000899489 338__ $$aonline resource$$bcr$$2rdacarrier 000899489 4901_ $$aLecture notes in computer science ;$$v11575 000899489 4901_ $$aLNCS sublibrary: SL3 - Information systems and applications, incl. internet/web, and HCI 000899489 500__ $$aInternational conference proceedings. 000899489 504__ $$aIncludes bibliographical references and author index. 000899489 5050_ $$aVAMR and robots -- VAMR in learning, training and entertainment -- VAMR in aviation, industry and the military. 000899489 506__ $$aAccess limited to authorized users. 000899489 520__ $$aThis two-volume set LNCS 11574 and 11575 constitutes the refereed proceedings of the 11th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2019, held in July 2019 as part of HCI International 2019 in Orlando, FL, USA. HCII 2019 received a total of 5029 submissions, of which 1275 papers and 209 posters were accepted for publication after a careful reviewing process. The 80 papers presented in this volume were organized in topical sections named: multimodal interaction in VR, rendering, layout, visualization and navigation, avatars, embodiment and empathy in VAMR, cognitive and health issues in VAMR, VAMR and robots, VAMR in learning, training and entertainment, VAMR in aviation, industry and the military. --$$cProvided by publisher. 000899489 588__ $$aDescription based on online resource (SpringerLink, viewed August 9, 2019). 000899489 650_0 $$aVirtual reality$$vCongresses. 000899489 650_0 $$aAugmented reality$$vCongresses. 000899489 650_0 $$aMixed reality$$vCongresses. 000899489 7001_ $$aChen, Jessie Y. C.,$$eeditor. 000899489 7001_ $$aFragomeni, Gino,$$eeditor. 000899489 7112_ $$aInternational Conference on Human-Computer Interaction$$n(21st :$$d2019 :$$cOrlando, Florida) 000899489 830_0 $$aLNCS sublibrary.$$nSL 3,$$pInformation systems and applications, incl. Internet/Web, and HCI. 000899489 830_0 $$aLecture notes in computer science ;$$v11575. 000899489 85280 $$bebk$$hSpringerLink 000899489 85640 $$3SpringerLink$$uhttps://univsouthin.idm.oclc.org/login?url=http://link.springer.com/10.1007/978-3-030-21565-1$$zOnline Access$$91397441.1 000899489 909CO $$ooai:library.usi.edu:899489$$pGLOBAL_SET 000899489 980__ $$aEBOOK 000899489 980__ $$aBIB 000899489 982__ $$aEbook 000899489 983__ $$aOnline 000899489 994__ $$a92$$bISE