000899511 000__ 11003cam\a2200685Ii\4500 000899511 001__ 899511 000899511 005__ 20230306150209.0 000899511 006__ m\\\\\o\\d\\\\\\\\ 000899511 007__ cr\nn\nnnunnun 000899511 008__ 190703t20192019sz\a\\\\ob\\\\101\0\eng\d 000899511 019__ $$a1110219820$$a1112472644$$a1114005458 000899511 020__ $$a9783030235352$$q(electronic book) 000899511 020__ $$a3030235351$$q(electronic book) 000899511 020__ $$z9783030235345 000899511 0247_ $$a10.1007/978-3-030-23535-2$$2doi 000899511 0248_ $$a10.1007/978-3-030-23 000899511 035__ $$aSP(OCoLC)on1112362198 000899511 035__ $$aSP(OCoLC)1112362198$$z(OCoLC)1110219820$$z(OCoLC)1112472644$$z(OCoLC)1114005458 000899511 040__ $$aDKU$$beng$$erda$$cDKU$$dLQU$$dNOC$$dOCLCO$$dGW5XE 000899511 049__ $$aISEA 000899511 050_4 $$aQA76.9.U83 000899511 050_4 $$aQA76.9.H85 000899511 08204 $$a005.437$$223 000899511 1112_ $$aDUXU (Conference)$$n(8th :$$d2019 :$$cOrlando, Fla.) 000899511 24510 $$aDesign, user experience, and usability :$$bpractice and case studies : 8th International Conference, DUXU 2019, Held as Part of the 21st HCI International Conference, HCII 2019, Orlando, FL, USA, July 26–31, 2019, Proceedings.$$nPart IV /$$cAaron Marcus, Wentao Wang (eds.). 000899511 2463_ $$aDUXU 2019 000899511 2463_ $$aHCII 2019 000899511 264_1 $$aCham, Switzerland :$$bSpringer,$$c2019. 000899511 264_4 $$c©2019 000899511 300__ $$a1 online resource (xxi, 646 pages) :$$billustrations. 000899511 336__ $$atext$$btxt$$2rdacontent 000899511 337__ $$acomputer$$bc$$2rdamedia 000899511 338__ $$aonline resource$$bcr$$2rdacarrier 000899511 347__ $$atext file$$bPDF$$2rda 000899511 4901_ $$aLecture notes in computer science$$v11586 000899511 4901_ $$aLNCS sublibrary, SL 3 Information Systems and Applications, incl. Internet/Web, and HCI 000899511 500__ $$aForeword by Constantine Stephanidis. 000899511 500__ $$aInternational conference proceedings. 000899511 504__ $$aIncludes bibliographical references and author index. 000899511 5050_ $$aUser experience evaluation methods and tools -- DUXU practice -- DUXU case studies. 000899511 50580 $$g[I].$$tUser experience evaluation methods and tools:$$tDevelopment and validation of usability heuristics for evaluation /$$rCristhian Chanco, Arturo Moquillaza, and Freddy Paz --$$tUsability and playability heuristics for augmented reality video games in smartphones /$$rAlberto Chang, Lourdes Montalvo, and Freddy Paz --$$tThe potential of user experience (UX) as an approach of evaluation in tangible user interfaces (TUI) /$$rVinicius Krüger da Costa, Andréia Sias Rodrigues, Lucas Barreiro Agostini, Marcelo Bender Machado, Natália Toralles Darley, Rafael da Cunha Cardoso, and Tatiana Aires Tavares --$$tWhich instrument should I use? Supporting decision-making about the evaluation of user experience /$$rTicianne Darin, Bianca Coelho, and Bosco Borges --$$tGame for PLAYability heuristic evaluation (G4H-PLAY) : adapting G4H gamification to allow the use of playability heuristics /$$rJosé Cezar de Souza Filho, Ingrid Teixeira Monteiro, and Paulyne Matthews Jucá --$$tProposal of usability metrics to evaluate e-commerce websites /$$rEdiber Diaz, Silvia Flores, and Freddy Paz --$$tUsability test based on co-creation in service design /$$rXiong Ding, Shan Liu, Jiajia Chen, and Manhai Li --$$tExploiting the meCUE questionnaire to enhance an existing UX evaluation method based on mental models /$$rStefano Filippi and Daniela Barattin --$$tA user study to examine the different approaches in the computer-aided design process /$$rChen Guo, Yingjie Victor Chen, and Zhenyu Cheryl Qian --$$tDeveloping usability heuristics for recommendation systems within the mobile context /$$rZhao Huang --$$tThe advent of speech based NLP QA systems : a refined usability testing model /$$rDiarmuid Lane, Robin Renwick, John McAvoy, and Philip O’Reilly --$$tResearch on user experience evaluation model of smart jewelry based on Kansei engineering /$$rJinghan Lin, Jian Shi, and Chao Yu 000899511 50580 $$gA systematic literature review of usability evaluation guidelines on mobile educational games for primary school students /$$rXiao Wen Lin Gao, Braulio Murillo Véliz, and Freddy Paz --$$tUsing mobile eye tracking to evaluate the satisfaction with service office /$$rZai Xing Liu, Yi Liu, and Xun Gao --$$tInformation and experience visualization : an analysis approach and decision-making tool for the usability research /$$rXi Lyu and Yang Wang --$$tDevelopment of a heuristic evaluation tool for voice user interfaces /$$rMartin Maguire --$$tWeb accessibility evaluation methods : a systematic review /$$rAlmendra Nuñez, Arturo Moquillaza, and Freddy Paz --$$tSeeing potential is more important than usability : revisiting technology acceptance /$$rBrian Pickering, Mariet Nouri Janian, Borja López Moreno, Andrea Micheletti, Alberto Sanno, and Michael Surridge. 000899511 50580 $$g[II].$$tDUXU practice:$$tA solution development model for industry based on design thinking /$$rRaquel Zarattini Chebabi and Henrique von Atzingen Amaral --$$tOvercoming organizational barriers to the integration of UX methods in software development : a case study /$$rVincent Kervyn de Meerendré, Luka Rukonić, and Suzanne Kieffer --$$tAnalysis the impacting of "user experience" for Chinese mobile phone's brands market changing /$$rHui Li and Yi Wei --$$tMaking meaning : how experience design supports data commercialization /$$rManhai Li, Xiangyang Xin, and Xiong Ding --$$tNew intelligent information technology-assisted design innovation entrepreneurship course potential for user experience economy in China /$$rZhen Liu, Zhichao Liu, Ruiqiu Zhang, and Minfang Shen --$$tResearch on automatic fault diagnosis technology of IT equipment based on big data /$$rXiaomei Liu --$$tThe Purpose Quadrant : a collaborative workshop method to brand UX teams and raise their reputation in organizations /$$rAlexandra Matz and Anja Laufer --$$tMeasuring UX capability and maturity in organizations /$$rLuka Rukonić, Vincent Kervyn de Meerendré, and Suzanne Kieffer --$$tA value-centered approach for unique and novel software applications /$$rBjörn Senft, Florian Rittmeier, Holger Fischer, and Simon Oberthür --$$tThe construction and practice of risk control model in user research /$$rYan Wang and Junnan Ye. 000899511 50580 $$g[III].$$tDUXU case studies:$$tChallenges in evaluating efficacy of scientific visualization for usability and aesthetics /$$rJulie Baca, Daniel W. Carruth, Alex Calhoun, Michael Stephens, and Christopher Lewis --$$tEvaluating response delay of multimodal interface in smart device /$$rXiantao Chen, Moli Zhou, Renzhen Wang, Yalin Pan, Jiaqi Mi, Hui Tong, and Daisong Guan --$$tDeveloping QR authentication and fingerprint record in an ATM interface using user-centered design techniques /$$rDiana Chumpitaz, Kevin Pereda, Katherine Espinoza, Carlos Villarreal, William Perez, Arturo Moquillaza, Jaime Díaz, and Freddy Paz --$$tEnhancing the usability of long-term rental applications in Chinese market : an interaction design approach /$$rJing-chen Cong, Chun-Hsien Chen, Chao Liu, Yang Meng, and Zhi-yuan Zheng --$$tA usability evaluation of privacy add-ons for web browsers /$$rMatthew Corner, Huseyin Dogan, Alexios Mylonas, and Francis Djabri --$$tIdentifying psychophysiological pain points in the online user journey : the case of online grocery /$$rCaroline Giroux-Huppé, Sylvain Sénécal, Marc Fredette, Shang Lin Chen, Bertrand Demolin, and Pierre-Majorique Léger --$$tThe relationship of the studies of ergonomic and human computer interfaces : a case study of graphical interfaces in e-commerce websites /$$rMarly de Menezes and Marcelo Falco --$$tWhy and why not use my face? : a case study of face recognition solutions in the workplace /$$rSinan He, Yi Zhang, Jingya Zhang, Xiaofan Li, Zhun Wu, Jun Niu, and Daisong Guan --$$tUsability of university recruitment web pages from international doctoral students' perspectives /$$rLi-Min Huang and Dania Bilal 000899511 50580 $$tRedesigning a main menu ATM interface using a user-centered design approach aligned to design thinking : a case study /$$rArturo Moquillaza, Fiorella Falconi, and Freddy Paz --$$tTowards the meaningful 3D-printed object : understanding the materiality of 3D prints /$$rBeth Nam, Alex Berman, Brittany Garcia, and Sharon Chu --$$tOptimization of user interfaces in the digitization of paper-based processes : a case study of a mobile aviation application /$$rPaige L. Sanchez and Meredith B. Carroll --$$tFrom hardware to software : evaluating the swipe gestures navigation feature on mobile phones /$$rLúcia Satiko Nomiso, Eduardo Hideki Tanaka, and Raquel Pignatelli Silva --$$tThe use of the virtual fashion tester : a usability study /$$rAdemario S. Tavares, Marcelo Soares, Márcio Marçal, Luiz W. N. Albuquerque, Aline Neves, Jaciara Silva, Samantha Pimentel, and José C. Ramos Filho --$$tExploring the relationship between web presence and web usability in the Peruvian universities /$$rLuis Torres Melgarejo, Claudia Zapata Del Río, and Eder Quispe Vilchez --$$tResearch on factors affecting behavior of taking selfies in China based on logistic regression analysis /$$rSi-qi Wu, Wen-jun Hou, and Meng-yun Yue --$$tA study of usability design of Baren products /$$rKe Zhang and Xiaoli Dong. 000899511 506__ $$aAccess limited to authorized users. 000899511 520__ $$aThe four-volume set LNCS 11583, 11584, 11585, and 11586 constitutes the proceedings of the 8th International Conference on Design, User Experience, and Usability, DUXU 2019, held as part of the 21st International Conference, HCI International 2019, which took place in Orlando, FL, USA, in July 2019. The total of 1274 papers and 209 posters included in the 35 HCII 2019 proceedings volumes was carefully reviewed and selected from 5029 submissions. DUXU 2019 includes a total of 167 regular papers, organized in the following topical sections: design philosophy; design theories, methods, and tools; user requirements, preferences emotions and personality; visual DUXU; DUXU for novel interaction techniques and devices; DUXU and robots; DUXU for AI and AI for DUXU; dialogue, narrative, storytelling; DUXU for automated driving, transport, sustainability and smart cities; DUXU for cultural heritage; DUXU for well-being; DUXU for learning; user experience evaluation methods and tools; DUXU practice; DUXU case studies. --$$cProvided by publisher. 000899511 588__ $$aDescription based on online resource (SpringerLink, viewed August 15, 2019). 000899511 650_0 $$aUser-centered system design$$vCongresses. 000899511 650_0 $$aHuman-computer interaction$$vCongresses. 000899511 7001_ $$aMarcus, Aaron,$$d1943-$$eeditor. 000899511 7001_ $$aWang, Wentao$$c(Design manager),$$eeditor. 000899511 7112_ $$aInternational Conference on Human-Computer Interaction$$n(21st :$$d2019 :$$cOrlando, Fla.) 000899511 77608 $$iPrint version: $$z9783030235345 000899511 830_0 $$aLecture notes in computer science ;$$v11586. 000899511 830_0 $$aLNCS sublibrary.$$nSL 3,$$pInformation systems and applications, incl. Internet/Web, and HCI. 000899511 852__ $$bebk 000899511 85640 $$3SpringerLink$$uhttps://univsouthin.idm.oclc.org/login?url=http://link.springer.com/10.1007/978-3-030-23535-2$$zOnline Access$$91397441.1 000899511 909CO $$ooai:library.usi.edu:899511$$pGLOBAL_SET 000899511 980__ $$aEBOOK 000899511 980__ $$aBIB 000899511 982__ $$aEbook 000899511 983__ $$aOnline 000899511 994__ $$a92$$bISE