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Table of Contents
Engineering Multi-Agent Systems Anno 2025
Pitfalls of Jason Concurrency AgentSpeak(ER): Enhanced Encapsulation in Agent Plans
Agent-Oriented Software Engineering
Designing Multi-Agent Systems from Ontology Models
Engineering Self-Adaptive Aystems: from Experiences with MUSA
A Programming Model for Developing Protocolcompliant Agents
Formal Analysis and Techniques
Belief Shadowing
Empathic Autonomous Agents
Dynamic Global Behaviour of Online Routing Games
A Sanctioning Enforcement Framework
Adding Organizational Reasoning to Agent-Based Simulations in GAMA
An Agent-based Model for Analyzing Radicalism Spread Using Agent-based Social Simulation
Engineering World-Wide Multi-Agent Systems with Hypermedia
Designing a Cognitive Agent Connector for Complex Environments: A Case Study with StarCraft
Decision Process in Human-Agent Interaction
Exposing Agents as Web Services in JADE.
Pitfalls of Jason Concurrency AgentSpeak(ER): Enhanced Encapsulation in Agent Plans
Agent-Oriented Software Engineering
Designing Multi-Agent Systems from Ontology Models
Engineering Self-Adaptive Aystems: from Experiences with MUSA
A Programming Model for Developing Protocolcompliant Agents
Formal Analysis and Techniques
Belief Shadowing
Empathic Autonomous Agents
Dynamic Global Behaviour of Online Routing Games
A Sanctioning Enforcement Framework
Adding Organizational Reasoning to Agent-Based Simulations in GAMA
An Agent-based Model for Analyzing Radicalism Spread Using Agent-based Social Simulation
Engineering World-Wide Multi-Agent Systems with Hypermedia
Designing a Cognitive Agent Connector for Complex Environments: A Case Study with StarCraft
Decision Process in Human-Agent Interaction
Exposing Agents as Web Services in JADE.