3D math primer for graphics and game development [electronic resource] / Fletcher Dunn, Ian Parberry.
2012
T385 .D875 2012
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Title
3D math primer for graphics and game development [electronic resource] / Fletcher Dunn, Ian Parberry.
Author
Edition
2nd ed.
ISBN
9781568817231
9781439869819 (electronic book)
9781439869819 (electronic book)
Publication Details
Boca Raton : CRC Press, c2012.
Language
English
Description
xxi, 805 p. : ill.
Call Number
T385 .D875 2012
Dewey Decimal Classification
006.6
Summary
"This book presents the essential math needed to describe, simulate, and render a 3D world. It provides an introduction to mathematics for game designers, including fundamentals of coordinate spaces, vectors, and matrices, orientation in three dimensions, introduction to calculus and dynamics, graphics, and parametric curves"-- Provided by publisher.
Bibliography, etc. Note
Includes bibliographical references.
Access Note
Access limited to authorized users.
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