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Table of Contents
section 1. Visuals : picturing the past
section 2. Numerical data : adding interest
section 3. Concepts : making them real
section 4. Primary texts : bringing them alive
section 5. Roleplay : acting it out.
section 2. Numerical data : adding interest
section 3. Concepts : making them real
section 4. Primary texts : bringing them alive
section 5. Roleplay : acting it out.