Enlivening secondary history [electronic resource] : 50 classroom activities for teachers and pupils / Peter Davies and Rhys Davies.
2012
D16.2 .D233 2012
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Title
Enlivening secondary history [electronic resource] : 50 classroom activities for teachers and pupils / Peter Davies and Rhys Davies.
Author
Davies, Peter, 1966-
Edition
2nd ed.
ISBN
9780415678339
9780415678322
9780203113004 (electronic book)
9780415678322
9780203113004 (electronic book)
Publication Details
Milton Park, Abingdon, Oxon ; New York : Routledge, 2012.
Language
English
Description
x, 209 p. : ill.
Call Number
D16.2 .D233 2012
Dewey Decimal Classification
907.1/2
Summary
"Enlivening Secondary History is the ideal handbook for busy history teachers who want to do something different in their classrooms, but have little time to plan and organise their lessons. Featuring tried-and-tested practical ideas complete with relevant exemplars and step-by-step advice, this best-selling book is a compendium of creative activities to enhance your lessons For the 11-19 age range, each activity includes links to important topics including the Crusades, the Reformation, the World Wars, the Russian Revolution and many more. All the ideas are explained in a clear, user-friendly style, with a breakdown of the time and resources needed for each one. Featuring a brand new expanded section about teaching history with multimedia, this book also covers: - Visuals - picturing the past - Numerical data - adding interest - Concepts - making them real - Primary texts - bringing them alive. Written by practitioners for practitioners, Enlivening Secondary History helps teachers to bring history alive in an imaginative ways. It will be an indispensable guide for both experienced and student teachers"-- Provided by publisher.
Bibliography, etc. Note
Includes bibliographical references.
Access Note
Access limited to authorized users.
Added Author
Davies, Rhys (Rhys J.)
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Table of Contents
section 1. Visuals : picturing the past
section 2. Numerical data : adding interest
section 3. Concepts : making them real
section 4. Primary texts : bringing them alive
section 5. Roleplay : acting it out.
section 2. Numerical data : adding interest
section 3. Concepts : making them real
section 4. Primary texts : bringing them alive
section 5. Roleplay : acting it out.