000913368 000__ 02707cam\a2200469Ii\4500 000913368 001__ 913368 000913368 005__ 20230306150425.0 000913368 006__ m\\\\\o\\d\\\\\\\\ 000913368 007__ cr\cn\nnnunnun 000913368 008__ 190827s2019\\\\sz\\\\\\ob\\\\101\0\eng\d 000913368 020__ $$a9783030259655$$q(electronic book) 000913368 020__ $$a303025965X$$q(electronic book) 000913368 020__ $$z9783030259648 000913368 0247_ $$a10.1007/978-3-030-25965-5$$2doi 000913368 035__ $$aSP(OCoLC)on1114264819 000913368 035__ $$aSP(OCoLC)1114264819 000913368 040__ $$aGW5XE$$beng$$erda$$epn$$cGW5XE 000913368 049__ $$aISEA 000913368 050_4 $$aQA76.9.A94 000913368 08204 $$a006.8$$223 000913368 1112_ $$aAVR (Conference)$$n(6th :$$d2019 :$$cSanta Maria al Bagno, Italy) 000913368 24510 $$aAugmented reality, virtual reality, and computer graphics :$$b6th International Conference, AVR 2019, Santa Maria al Bagno, Italy, June 24-27, 2019, Proceedings.$$nPart I /$$cLucio Tommaso De Paolis, Patrick Bourdot (Eds.). 000913368 250__ $$a1st ed. 000913368 264_1 $$aCham :$$bSpringer Nature,$$c2019. 000913368 300__ $$a1 online resource. 000913368 336__ $$atext$$btxt$$2rdacontent 000913368 337__ $$acomputer$$bc$$2rdamedia 000913368 338__ $$aonline resource$$bcr$$2rdacarrier 000913368 4901_ $$aImage processing, computer vision, pattern recognition, and graphics ;$$v11613 000913368 504__ $$aIncludes bibliographical references and index. 000913368 506__ $$aAccess limited to authorized users. 000913368 520__ $$aThe 2-volume set LNCS 11613 and 11614 constitutes the refereed proceedings of the 6th International Conference on Augmented Reality, Virtual Reality, and Computer Graphics, AVR 2019, held in Santa Maria al Bagno, Italy, in June 2019. The 32 full papers and 35 short papers presented were carefully reviewed and selected from numerous submissions. The papers discuss key issues, approaches, ideas, open problems, innovative applications and trends in virtual and augmented reality, 3D visualization and computer graphics in the areas of medicine, cultural heritage, arts, education, entertainment, military and industrial applications. They are organized in the following topical sections: virtual reality; medicine; augmented reality; cultural heritage; education; and industry. . 000913368 588__ $$aOnline resource; title from PDF title page (SpringerLink, viewed July 29, 2019). 000913368 650_0 $$aAugmented reality$$vCongresses. 000913368 650_0 $$aVirtual reality$$vCongresses. 000913368 7001_ $$aDe Paolis, Lucio Tommaso.$$eeditor. 000913368 7001_ $$aBourdot, Patrick.$$eeditor. 000913368 830_0 $$aLNCS sublibrary.$$nSL 6,$$pImage processing, computer vision, pattern recognition, and graphics ;$$v11613. 000913368 852__ $$bebk 000913368 85640 $$3SpringerLink$$uhttps://univsouthin.idm.oclc.org/login?url=http://link.springer.com/10.1007/978-3-030-25965-5$$zOnline Access$$91397441.1 000913368 909CO $$ooai:library.usi.edu:913368$$pGLOBAL_SET 000913368 980__ $$aEBOOK 000913368 980__ $$aBIB 000913368 982__ $$aEbook 000913368 983__ $$aOnline 000913368 994__ $$a92$$bISE