000913369 000__ 02708cam\a2200469Ii\4500 000913369 001__ 913369 000913369 005__ 20230306150425.0 000913369 006__ m\\\\\o\\d\\\\\\\\ 000913369 007__ cr\cn\nnnunnun 000913369 008__ 190827s2019\\\\sz\\\\\\ob\\\\101\0\eng\d 000913369 020__ $$a9783030259990$$q(electronic book) 000913369 020__ $$a3030259994$$q(electronic book) 000913369 020__ $$z9783030259983 000913369 0247_ $$a10.1007/978-3-030-25965-5$$2doi 000913369 035__ $$aSP(OCoLC)on1114264995 000913369 035__ $$aSP(OCoLC)1114264995 000913369 040__ $$aGW5XE$$beng$$erda$$epn$$cGW5XE 000913369 049__ $$aISEA 000913369 050_4 $$aQA76.9.A94 000913369 08204 $$a006.8$$223 000913369 1112_ $$aAVR (Conference)$$n(6th :$$d2019 :$$cSanta Maria al Bagno, Italy) 000913369 24510 $$aAugmented reality, virtual reality, and computer graphics :$$b6th International Conference, AVR 2019, Santa Maria al Bagno, Italy, June 24-27, 2019, Proceedings.$$nPart II /$$cLucio Tommaso De Paolis, Patrick Bourdot (Eds.). 000913369 250__ $$a1st ed. 000913369 264_1 $$aCham :$$bSpringer Nature,$$c2019. 000913369 300__ $$a1 online resource. 000913369 336__ $$atext$$btxt$$2rdacontent 000913369 337__ $$acomputer$$bc$$2rdamedia 000913369 338__ $$aonline resource$$bcr$$2rdacarrier 000913369 4901_ $$aImage processing, computer vision, pattern recognition, and graphics ;$$v11614 000913369 504__ $$aIncludes bibliographical references and index. 000913369 506__ $$aAccess limited to authorized users. 000913369 520__ $$aThe 2-volume set LNCS 11613 and 11614 constitutes the refereed proceedings of the 6th International Conference on Augmented Reality, Virtual Reality, and Computer Graphics, AVR 2019, held in Santa Maria al Bagno, Italy, in June 2019. The 32 full papers and 35 short papers presented were carefully reviewed and selected from numerous submissions. The papers discuss key issues, approaches, ideas, open problems, innovative applications and trends in virtual and augmented reality, 3D visualization and computer graphics in the areas of medicine, cultural heritage, arts, education, entertainment, military and industrial applications. They are organized in the following topical sections: virtual reality; medicine; augmented reality; cultural heritage; education; and industry. . 000913369 588__ $$aOnline resource; title from PDF title page (SpringerLink, viewed July 29, 2019). 000913369 650_0 $$aAugmented reality$$vCongresses. 000913369 650_0 $$aVirtual reality$$vCongresses. 000913369 7001_ $$aDe Paolis, Lucio Tommaso.$$eeditor. 000913369 7001_ $$aBourdot, Patrick.$$eeditor. 000913369 830_0 $$aLNCS sublibrary.$$nSL 6,$$pImage processing, computer vision, pattern recognition, and graphics ;$$v11614. 000913369 852__ $$bebk 000913369 85640 $$3SpringerLink$$uhttps://univsouthin.idm.oclc.org/login?url=http://link.springer.com/10.1007/978-3-030-25999-0$$zOnline Access$$91397441.1 000913369 909CO $$ooai:library.usi.edu:913369$$pGLOBAL_SET 000913369 980__ $$aEBOOK 000913369 980__ $$aBIB 000913369 982__ $$aEbook 000913369 983__ $$aOnline 000913369 994__ $$a92$$bISE