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Visualization and Digital Innovation for Society 5.0.- Content-Aware Video Analysis to Guide Visually Impaired Walking on the Street.- Experts' Feedback On DST Elements As Infused In Development Process Of Mobile Learning Apps.- Virtual Environment for VR-based Stress Therapy System Design Element: User Perspective.- Factors to Consider When Designing a Virtual Environment to Treat Stress.- Evaluation of a Virtual Reality (VR) Learning Tool as a Blended Learning approach for Fundamental Mechanical Engineering Concepts.- Data Visualisation: World Happiness at a Glance.- Data Visualization of Supplier Selection Using Business Intelligence Dashboard.- Comparison of User-Centered Design Antibiotic Resistance Awareness App to Existing Antibiotic-Related Mobile Applications.- Realization of a 3D Gearbox Model through Marker-Based Augmented Reality for Edutainment Applications.- Users' Perception on Usability Aspects of a Braille Learning Mobile Application 'mBRAILLE'.- Early Intervention through Identification of Learners with Dyscalculia as Initial Analysis to Design AR Assistive Learning Application.- Gamifying Online Knowledge Sharing Enviroment: A Motivating User Interface Design.- Ascertain Quality Attributes for Design and Development of New Improved Chatbots to Assess Customer Satisfaction Index (CSI): A Preliminary Study.- Engineering and Digital Innovation for Society 5.0.- Intrinsic Face Image Decomposition from RGB Images with Depth Cues.- Haze Removal Algorithm Using Improved Restoration Model Based on Dark Channel Prior.- Initial Investigation on Affective 4D Mathematics Model for Low Vision Learners (AM4LV).- Virtual Reality Ideal Learning: A Look into Future Medical Classroom.- Hybrid Requirement Elicitation Techniques with Lean Six Sigma Methodology for Enhanced Framework.- Longevity Risk Profiling Based on Non-Disease Specific Risk Factors using Association Rules Mining.- Ensemble of Deep Convolutional Neural Network for Skin Lesion Classification in Dermoscopy Images.- A Comprehensive Review towards Appropriate Feature Selection for Moving Object Detection Using Aerial Images.- SUFID: Sliced and Unsliced Fruits Images Dataset.- Combined of Fuzzy TOPSIS with Z-Number and Alpha-Cut for Decision Making Problems.- Facial Recognition Adaptation as Biometric Authentication for Intelligent Door Locking System.- Manufacturing Lead Time Classification using Support Vector Machine.- iFR: A New Framework for Real-Time Face Recognition with Machine Learning.- Algebraic-Trigonometric Nonlinear Analytical Inverse Kinematic Modeling and Simulation for Robotic Manipulator Arm Motion Control.- Combining ARIZ with Shape Grammar to Support Designers.- Expert System for Dota 2 Character Selection Using Rule-Based Technique.- Preliminary Simulation of Robot On Script Detection from Camera Images.- Virtual Lower Limb Stroke Rehabilitation to Assess Post Stroke Patients.- Older Adults' Number Entry Using Touchscreen and Keyboard-Mouse Computers.- An Overview and Experiment on Wi-Fi Direct Connection Behaviour with Network Analysing Tools.- Multi-word Similarity and Retrieval Model for a Refined Retrieval of Quranic Sentences.- Cyber Security and Digital Innovation for Society 5.0.- Cyber Security Education Using Integrative Learning Module for An Optimum Learning Experience.- CMBlock: In-Browser Detection and Prevention Cryptojacking Tool Using Blacklist and Behavior-Based Detection Method.- Systematic Literature Review of Prediction Techniques to Identify Work Skillset.- Prediction of Learning Disorder: A Systematic Review.- Identifying Fake Account in Facebook using Machine Learning.- Internet of Thing (IoT) Smart Home Systems: Ethical Conceptual Framework for Malaysian Developers.- Social Informatics and Application for Society 5.0.- iPassenger: Smart Passenger Analytics System.- Investigating the Intentions to Adopt ICT in Malaysian SMEs Using the UTAUT Model.- Encouraging Correct Tooth Brushing Habits Among Children in the B40 Community through Gamification.- App4Autism: An Integrated Assistive Technology with Heart Rate Monitoring for Children with Autism.- Review on Preliminary Study on Student's Motivation in Learning History.- Factors in Personal Information Management Evaluation.- The Factors That Influence the Reading Habit Among Malaysian: A Systematic Literature Review.- Student's Perception on Entrepreneurial Education Programs for Graduate Startups in ASEAN Universities.- Enhance Multi-Factor Authentication Model for Intelligence Community Access to Critical Surveillance Data.- Disaster Management Support Model for Malaysia.- Investigating Relationships Between Neighbouring Roads Based On Speed Performance Index Of Road On Weekdays.- Social Network Sites (SNS) Issues in Learning Landscape
Systematic Literature Review.- Proposed UX Model for Children Educational Mobile Application.- eRMS for Research Management and Monitoring in Universiti Pertahanan Nasional Malaysia (UPNM).- The Importance of The Psychomotor Factors For Effective Learning Management System Use In TVET.- Identifying Suitable Icon Button for Museum Application Interface Using Online Card Sorting Method.- Understanding Instant Messaging in the Workplace.- The Usability Evaluation of Heart Disease Monitoring Mobile Applications: A Comparative Study.- User Profiling to Overcome the Social Effects of Student Dropout.- Usability Evaluation of Smartphone Gestures in Supporting Elderly.- The Design Criteria of Product Label Assisting Purchase Decision.- Academic Writing for Higher Learning Institution Students:Implications from User Needs Analysis for a Specific Plagiarism Module in e-Learning Platform.- A Framework for Sustainable Eco-Friendly Product Development Based on TRIZ.- Computational Thinking (CT) Problem Solving Orientation based on LogicDecomposition-Abstraction (LDA) by Rural Elementary School Children Using Visual-based Presentations.- E-Community Program: A Study On ICT Knowledge Transfer To Labuan Community.

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