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1 Building Your First Game Application
2 What Is Programming?
3 Game Programming Basics
4 Creating a Game World
5 Showing what the Player is Doing
6 Reacting to Player Input
7 Basic Game Objects
8 Communication and Interaction Between Objects
9 A Limited Number of Lives
10 Organizing Game Objects
11 Finishing the Game
12 Dealing with Different Screen Sizes
13 Arrays and Collections
14 Game Objects in a Structure
15 Gameplay Programming
16 Finishing the Game
17 Better Game State Management
18 User Interfaces and Menus
19 Loading Levels from Files
20 Gameplay Programming
21 Finishing the Game
22 Creating the Main Game Structure
23 Animated Game Objects
24 Game Physics
25 Intelligent Enemies
26 Finishing the Game.

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