Basic math for game development with Unity 3D : a beginner's guide to mathematical foundations / Kelvin Sung, Gregory Smith.
2019
QA76.76.C672
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Linked Resource
Online Access
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Unlimited
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Can lend chapters, not whole ebooks
Details
Title
Basic math for game development with Unity 3D : a beginner's guide to mathematical foundations / Kelvin Sung, Gregory Smith.
Author
Sung, Kelvin, 1964-
ISBN
9781484254431 (electronic book)
1484254430 (electronic book)
9781484254424
1484254430 (electronic book)
9781484254424
Publication Details
Berkeley, CA : Apress, 2019.
Language
English
Description
1 online resource (414 pages)
Call Number
QA76.76.C672
Dewey Decimal Classification
794.8/151
Access Note
Access limited to authorized users.
Source of Description
Description based on print version record.
Added Author
Smith, Gregory.
Available in Other Form
Basic Math for Game Development with Unity 3D : A Beginner's Guide to Mathematical Foundations
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Online Access
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Online Resources > Ebooks
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