Go to main content
Formats
Format
BibTeX
MARCXML
TextMARC
MARC
DublinCore
EndNote
NLM
RefWorks
RIS
Cite
Citation

Linked e-resources

Details

Chapter 1. Delphi Panel Discussion of F-TAM: Industry Experts and Academic Perspectives
Chapter 2. Embedding Creativity in the University Computing Curriculum
Chapter 3. Generating Virtual Worlds for Collaborative Innovation Activities: A Responsive Templating Approach
Chapter 4. Holodeck as a Medium for Future Enacted Narrative Experiences
Chapter 5. The impact of universities entrepreneurial activity on perception of regional competitiveness
Chapter 6. Use of wearable technology to measure emotional responses amongst tennis players
Chapter 7. Importance of the Use of Technology by Young People with Intellectual Disabilities to Improve their Quality of Life and the Relationship with University Students
Chapter 8. Liminality: Thinking through creative practice, unpredictability and pedagogy of collaboration. Arts based knowledge translation frameworks
Chapter 9. The role of ICT in SMBs growth: An analysis of ICT intervention at different level of small businesses lifecycle
Chapter 10. Effects of Students Preferences in Use of Lighting and Temperature on Productivity in a University Setting
Chapter 11. The Holodeck is my Oyster
Chapter 12. Fear of Living
Chapter 13. Outliers
Chapter 14. Bake Believe.

Browse Subjects

Show more subjects...

Statistics

from
to
Export