Advances in human factors in wearable technologies and game design : proceedings of the AHFE 2019 International Conference on Human Factors and Wearable Technologies, and the AHFE International Conference on Game Design and Virtual Environments, July 24-28, 2019, Washington D.C., USA / editor, Tareq Ahram.
2020
TA166
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Can lend chapters, not whole ebooks
Details
Title
Advances in human factors in wearable technologies and game design : proceedings of the AHFE 2019 International Conference on Human Factors and Wearable Technologies, and the AHFE International Conference on Game Design and Virtual Environments, July 24-28, 2019, Washington D.C., USA / editor, Tareq Ahram.
ISBN
9783030204761 (electronic book)
3030204766 (electronic book)
9783030204754
3030204766 (electronic book)
9783030204754
Published
Cham, Switzerland : Springer, [2020]
Language
English
Description
1 online resource.
Item Number
10.1007/978-3-030-20
Call Number
TA166
Dewey Decimal Classification
620.8/2
Summary
This book focuses on the human aspects of wearable technologies and game design, which are often neglected. It shows how user-centered practices can optimize the wearable experience, thus improving user acceptance, satisfaction and engagement with novel wearable gadgets. It addresses both research and best practices in the applications of human factors and ergonomics to sensors, wearable technologies and game design innovations, as well as new findings on the integration of wearability principles with regard to: aesthetics, affordance, comfort, contextual awareness, customization, ease of use, ergonomics, information overload, intuitiveness, obtrusiveness, privacy, reliability, responsiveness, satisfaction, subtlety, user-friendliness and wearability. Gathering the outcomes of both the AHFE 2019 Conference on Human Factors and Wearable Technologies and the AHFE 2019 Conference on Human Factors in Game Design and Virtual Environments, held on July 24–28, 2019 in Washington, DC, USA, the book addresses the needs of professionals, researchers, and students whose work involves the human aspects of wearable, smart and/or interactive technologies and game design research.
Bibliography, etc. Note
Includes bibliographical references and index.
Access Note
Access limited to authorized users.
Source of Description
Online resource; title from PDF title page (viewed June 20, 2019).
Added Author
Added Meeting Name
Series
Advances in intelligent systems and computing ; 973.
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