000928810 000__ 01470cam\a2200385Ia\4500 000928810 001__ 928810 000928810 005__ 20230306151317.0 000928810 006__ m\\\\\o\\d\\\\\\\\ 000928810 007__ cr\un\nnnunnun 000928810 008__ 200222s2020\\\\cau\\\\\o\\\\\001\0\eng\d 000928810 020__ $$a9781484256398$$q(electronic book) 000928810 020__ $$a1484256395$$q(electronic book) 000928810 020__ $$z9781484256381 000928810 035__ $$aSP(OCoLC)on1141503808 000928810 035__ $$aSP(OCoLC)1141503808 000928810 040__ $$aEBLCP$$beng$$cEBLCP$$dGW5XE$$dN$T 000928810 049__ $$aISEA 000928810 050_4 $$aGV1469.15 000928810 08204 $$a794.8/151$$223 000928810 1001_ $$aNixon, David. 000928810 24510 $$aBeginning Unreal game development :$$bfoundation for simple to complex games using Unreal Engine 4 /$$cDavid Nixon. 000928810 260__ $$aBerkeley, CA :$$bApress,$$c2020. 000928810 300__ $$a1 online resource (402 pages) 000928810 336__ $$atext$$btxt$$2rdacontent 000928810 337__ $$acomputer$$bc$$2rdamedia 000928810 338__ $$aonline resource$$bcr$$2rdacarrier 000928810 500__ $$aIncludes index. 000928810 506__ $$aAccess limited to authorized users. 000928810 588__ $$aDescription based on print version record. 000928810 650_0 $$aElectronic games$$xProgramming. 000928810 77608 $$iPrint version:$$aNixon, David$$tBeginning Unreal Game Development : Foundation for Simple to Complex Games Using Unreal Engine 4$$dBerkeley, CA : Apress L. P.,c2020$$z9781484256381 000928810 852__ $$bebk 000928810 85640 $$3SpringerLink$$uhttps://univsouthin.idm.oclc.org/login?url=http://link.springer.com/10.1007/978-1-4842-5639-8$$zOnline Access$$91397441.1 000928810 909CO $$ooai:library.usi.edu:928810$$pGLOBAL_SET 000928810 980__ $$aEBOOK 000928810 980__ $$aBIB 000928810 982__ $$aEbook 000928810 983__ $$aOnline 000928810 994__ $$a92$$bISE