Guide to competitive programming : learning and improving algorithms through contests / Antti Laaksonen.
2020
QA76.6 .L225 2020eb
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Citation
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Details
Title
Guide to competitive programming : learning and improving algorithms through contests / Antti Laaksonen.
Author
Edition
2nd ed.
ISBN
9783030393571 (electronic book)
3030393577 (electronic book)
9783030393564
3030393577 (electronic book)
9783030393564
Publication Details
Cham : Springer, 2020.
Language
English
Description
1 online resource (315 pages).
Item Number
10.1007/978-3-030-39
10.1007/978-3-030-39357-1 doi
10.1007/978-3-030-39357-1 doi
Call Number
QA76.6 .L225 2020eb
Dewey Decimal Classification
005.1
Summary
Building on what already is the most comprehensive introduction to competitive programming, this enhanced new textbook features new material on advanced topics, such as calculating Fourier transforms, finding minimum cost flows in graphs, and using automata in string problems. Critically, the text accessibly describes and shows how competitive programming is a proven method of implementing and testing algorithms, as well as developing computational thinking and improving both programming and debugging skills. Topics and features: Introduces dynamic programming and other fundamental algorithm design techniques, and investigates a wide selection of graph algorithms Compatible with the IOI Syllabus, yet also covering more advanced topics, such as maximum flows, Nim theory, and suffix structures Surveys specialized algorithms for trees, and discusses the mathematical topics that are relevant in competitive programming Reviews the features of the C++ programming language, and describes how to create efficient algorithms that can quickly process large data sets Discusses sorting algorithms and binary search, and examines a selection of data structures of the C++ standard library Covers such advanced algorithm design topics as bit-parallelism and amortized analysis, and presents a focus on efficiently processing array range queries Describes a selection of more advanced topics, including square-root algorithms and dynamic programming optimization Fully updated, expanded and easy to follow, this core textbook/guide is an ideal reference for all students needing to learn algorithms and to practice for programming contests. Knowledge of programming basics is assumed, but previous background in algorithm design or programming contests is not necessary. With its breadth of topics, examples and references, the book is eminently suitable for both beginners and more experienced readers alike. Dr. Antti Laaksonen has worked as a teacher and researcher at the University of Helsinki and Aalto University, Finland.
Bibliography, etc. Note
Includes bibliographical references and index.
Access Note
Access limited to authorized users.
Digital File Characteristics
text file PDF
Source of Description
Description based on print version record.
Series
Undergraduate topics in computer science.
Available in Other Form
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Table of Contents
Introduction
Programming Techniques
Efficiency
Sorting and Searching
Data Structures
Dynamic Programming
Graph Algorithms
Algorithm Design Topics
Range Queries
Tree Algorithms
Mathematics
Advanced Graph Algorithms
Geometry
String Algorithms
Additional Topics
Appendix A: Mathematical Background.
Programming Techniques
Efficiency
Sorting and Searching
Data Structures
Dynamic Programming
Graph Algorithms
Algorithm Design Topics
Range Queries
Tree Algorithms
Mathematics
Advanced Graph Algorithms
Geometry
String Algorithms
Additional Topics
Appendix A: Mathematical Background.