000933267 000__ 04754cam\a2200481Ia\4500 000933267 001__ 933267 000933267 005__ 20230306151853.0 000933267 006__ m\\\\\o\\d\\\\\\\\ 000933267 007__ cr\un\nnnunnun 000933267 008__ 200606s2020\\\\sz\\\\\\o\\\\\000\0\eng\d 000933267 019__ $$a1155877282$$a1157426470$$a1158329994 000933267 020__ $$a9783030421564$$q(electronic book) 000933267 020__ $$a3030421562$$q(electronic book) 000933267 020__ $$z9783030421557 000933267 0248_ $$a10.1007/978-3-030-42 000933267 035__ $$aSP(OCoLC)on1157097123 000933267 035__ $$aSP(OCoLC)1157097123$$z(OCoLC)1155877282$$z(OCoLC)1157426470$$z(OCoLC)1158329994 000933267 040__ $$aEBLCP$$beng$$cEBLCP$$dLQU$$dGW5XE 000933267 049__ $$aISEA 000933267 050_4 $$aLB1028.3 000933267 08204 $$a371.33$$223 000933267 08204 $$a005.437 000933267 24500 $$aAugmented reality in education :$$ba new technology for teaching and learning /$$cVladimir Geroimenko, editor. 000933267 260__ $$aCham :$$bSpringer,$$c2020. 000933267 300__ $$a1 online resource (422 pages). 000933267 336__ $$atext$$btxt$$2rdacontent 000933267 337__ $$acomputer$$bc$$2rdamedia 000933267 338__ $$aonline resource$$bcr$$2rdacarrier 000933267 4901_ $$aSpringer Series on Cultural Computing 000933267 5050_ $$aPart 1: General Aspects of Educational Augmented Reality -- Augmented Reality in Education: Current Status and Advancement of the Field -- Designing Augmented Reality Applications as Learning Activity -- An Online Platform for Enhancing Learning Experiences with Web-based Augmented Reality and Pictorial Bar Code -- The Concept of 'Bringing Your Own Device in Scaffolded and Augmented Education -- The FeDiNAR Project: Using Augmented Reality to Turn Mistakes into Learning Opportunities -- Choral Konsult: Augmented Reality for Electrate Learning -- Part II: Augmented Reality in Teaching Medicine and Science -- Augmented Reality in Medical Education and Training: From Physicians to Patients -- The Usage of Augmented Reality in Dental Education -- The Development of Augmented Reality Applications for Chemistry Learning -- Mixed Reality Books: Applying Augmented and Virtual Reality in Mining Engineering Education -- Part III: Educational Augmented Reality in Humanities and Art -- Beyond Historical Books, Names and Dates: Leveraging Augmented Reality to Promote Knowledge, Reasoning and Emotional Engagement -- Design and Implementation of Augmented Reality for English Language Education -- Iberian Cultures and Augmented Reality: Studies in Elementary School Education and Initial Teacher Training -- The Educational Use of the 'Harry Potter: Wizards Unite Augmented Reality Application -- Making Inside the Augment: Augmented Reality and Art/Design Education -- The 'Romantic App: Augmented Reality in Fine Art Education -- Part IV: Augmented Reality in Environmental and Special Education -- Augmented Reality for Outdoor Environmental Education -- Augmented Reality in Environmental Humanities Education -- Interacting Across Contexts: Augmented Reality Applications for Developing the Understanding of the Anthropocene -- Alaskan Timeosaurs and Interplanetary Human Spaghetti: A Regional Look at Augmented Reality in Special Classrooms -- Concluding Remarks. 000933267 506__ $$aAccess limited to authorized users. 000933267 520__ $$aThis is the first comprehensive research monograph devoted to the use of augmented reality in education. It is written by a team of 58 world-leading researchers, practitioners and artists from 15 countries, pioneering in employing augmented reality as a new teaching and learning technology and tool. The authors explore the state of the art in educational augmented reality and its usage in a large variety of particular areas, such as medical education and training, English language education, chemistry learning, environmental and special education, dental training, mining engineering teaching, historical and fine art education. Augmented Reality in Education: A New Technology for Teaching and Learning is essential reading not only for educators of all types and levels, educational researchers and technology developers, but also for students (both graduates and undergraduates) and anyone who is interested in the educational use of emerging augmented reality technology. 000933267 588__ $$aDescription based on print version record. 000933267 650_0 $$aAugmented reality. 000933267 650_0 $$aEducational technology. 000933267 650_0 $$aVirtual reality in education. 000933267 7001_ $$aGeroimenko, Vladimir,$$d1955- 000933267 77608 $$iPrint version:$$aGeroimenko, Vladimir$$tAugmented Reality in Education : A New Technology for Teaching and Learning$$dCham : Springer,c2020$$z9783030421557 000933267 830_0 $$aSpringer series on cultural computing. 000933267 852__ $$bebk 000933267 85640 $$3SpringerLink$$uhttps://univsouthin.idm.oclc.org/login?url=http://link.springer.com/10.1007/978-3-030-42156-4$$zOnline Access$$91397441.1 000933267 909CO $$ooai:library.usi.edu:933267$$pGLOBAL_SET 000933267 980__ $$aEBOOK 000933267 980__ $$aBIB 000933267 982__ $$aEbook 000933267 983__ $$aOnline 000933267 994__ $$a92$$bISE