000935939 000__ 01610cam\a2200373\i\4500 000935939 001__ 935939 000935939 005__ 20210515194014.0 000935939 006__ m\\\\\o\\d\\\\\\\\ 000935939 007__ cr\cn\nnnunnun 000935939 008__ 180908s2018\\\\enka\\\\o\\\\\000\0\eng\d 000935939 020__ $$z9781788398701 000935939 020__ $$a9781788479325 $$q(electronic book) 000935939 035__ $$a(MiAaPQ)EBC5485016 000935939 035__ $$a(Au-PeEL)EBL5485016 000935939 035__ $$a(OCoLC)1048795124 000935939 040__ $$aMiAaPQ$$beng$$erda$$epn$$cMiAaPQ$$dMiAaPQ 000935939 050_4 $$aQA76.76.C672$$b.T4676 2018 000935939 0820_ $$a794.81536$$223 000935939 1001_ $$aThorn, Alan,$$eauthor. 000935939 24510 $$aUnity 2018 by example :$$blearn about game and virtual reality development by creating five engaging projects /$$cAlan Thorn. 000935939 250__ $$aSecond edition. 000935939 264_1 $$aBirmingham ;$$aMumbai :$$bPackt,$$c2018. 000935939 300__ $$a1 online resource (485 pages) :$$billustrations 000935939 336__ $$atext$$btxt$$2rdacontent 000935939 337__ $$acomputer$$bc$$2rdamedia 000935939 338__ $$aonline resource$$bcr$$2rdacarrier 000935939 506__ $$aAccess limited to authorized users. 000935939 588__ $$aDescription based on print version record. 000935939 650_0 $$aComputer games$$xDesign. 000935939 650_0 $$aComputer games$$xDevelopment. 000935939 77608 $$iPrint version:$$aThorn, Alan.$$tUnity 2018 by example : learn about game and virtual reality development by creating five engaging projects.$$bSecond edition.$$dBirmingham ; Mumbai : Packt, 2018 $$z9781788398701 000935939 852__ $$bebk 000935939 85640 $$3ProQuest Ebook Central Academic Complete $$uhttps://univsouthin.idm.oclc.org/login?url=https://ebookcentral.proquest.com/lib/usiricelib-ebooks/detail.action?docID=5485016$$zOnline Access 000935939 909CO $$ooai:library.usi.edu:935939$$pGLOBAL_SET 000935939 980__ $$aEBOOK 000935939 980__ $$aBIB 000935939 982__ $$aEbook 000935939 983__ $$aOnline