000937506 000__ 04054cam\a2200481Ia\4500 000937506 001__ 937506 000937506 005__ 20230306151836.0 000937506 006__ m\\\\\o\\d\\\\\\\\ 000937506 007__ cr\un\nnnunnun 000937506 008__ 200620s2020\\\\cau\\\\\o\\\\\001\0\eng\d 000937506 019__ $$a1158580911$$a1159172624$$a1162009809$$a1163821650$$a1164674877 000937506 020__ $$a9781484256565$$q(electronic book) 000937506 020__ $$a1484256565$$q(electronic book) 000937506 020__ $$z1484256557 000937506 020__ $$z9781484256558 000937506 0248_ $$a10.1007/978-1-4842-5 000937506 035__ $$aSP(OCoLC)on1159170661 000937506 035__ $$aSP(OCoLC)1159170661$$z(OCoLC)1158580911$$z(OCoLC)1159172624$$z(OCoLC)1162009809$$z(OCoLC)1163821650$$z(OCoLC)1164674877 000937506 040__ $$aEBLCP$$beng$$cEBLCP$$dYDX$$dEBLCP$$dLQU$$dGW5XE 000937506 049__ $$aISEA 000937506 050_4 $$aQA76.76.C672 000937506 08204 $$a794.81526$$223 000937506 08204 $$a794.815 000937506 1001_ $$aHardman, Casey. 000937506 24510 $$aGame programming with Unity and C# :$$ba complete beginner's guide /$$cCasey Hardman. 000937506 260__ $$aBerkeley, CA :$$bApress,$$c2020. 000937506 300__ $$a1 online resource (573 pages) 000937506 336__ $$atext$$btxt$$2rdacontent 000937506 337__ $$acomputer$$bc$$2rdamedia 000937506 338__ $$aonline resource$$bcr$$2rdacarrier 000937506 500__ $$aIncludes index. 000937506 506__ $$aAccess limited to authorized users. 000937506 520__ $$aDesigned for beginners with no knowledge or experience in game development or programming, this book teaches the essentials of the Unity game engine,the C# programming language, and the art of object-oriented programming. New concepts are not only explained, but thoroughly demonstrated. Starting with an introduction to Unity, you'll learn about scenes, GameObjects, prefabs, components, and how to use the various windows to interact with the engine. You'll then dive into the fundamentals of programming by reviewing syntax rules, formatting, methods, variables, objects and types, classes, and inheritance, all while getting your hands dirty writing and testing code yourself. Later, the book explains how to expose script data in the Inspector and the basics of Unitys serialization system. This carefully crafted work guides you through the planning and development of bare bones, simple game projects designed to exercise programming concepts while keeping less relevant interruptions out of the way, allowing you to focus on the implementation of game mechanics first and foremost. Through these example projects, the book teaches input handling, rigidbodies, colliders, cameras, prefab instantiation, scene loading, user interface design and coding, and more. By the end, you'll have built a solid foundation in programming that will pave your way forward in understanding core C# syntax and fundamentals of object-oriented programming--not just what to type but why it's typed and what its really doing. Game Programming with Unity and C# will send you on your way to becoming comfortable with the Unity game engine and its documentation and how to independently seek further information on yet-untouched concepts and challenges. You will: Understand the fundamentals of object-oriented computer programming, including topics specifically relevant for games. Leverage beginner-to-intermediate-level skills of the C# programming language and its syntax. Review all major component typ es of the Unity game engine: colliders and rigidbodies, lights, cameras, scripts, etc. Use essential knowledge of the Unity game engine and its features to balance gameplay mechanics for making interesting experiences. 000937506 588__ $$aDescription based on print version record. 000937506 63000 $$aUnity (Electronic resource) 000937506 650_0 $$aC# (Computer program language) 000937506 650_0 $$aComputer games$$xProgramming. 000937506 650_0 $$aThree-dimensional display systems. 000937506 77608 $$iPrint version:$$aHardman, Casey$$tGame Programming with Unity and C# : A Complete Beginner's Guide$$dBerkeley, CA : Apress L. P.,c2020$$z9781484256558 000937506 852__ $$bebk 000937506 85640 $$3SpringerLink$$uhttps://univsouthin.idm.oclc.org/login?url=http://link.springer.com/10.1007/978-1-4842-5656-5$$zOnline Access$$91397441.1 000937506 909CO $$ooai:library.usi.edu:937506$$pGLOBAL_SET 000937506 980__ $$aEBOOK 000937506 980__ $$aBIB 000937506 982__ $$aEbook 000937506 983__ $$aOnline 000937506 994__ $$a92$$bISE