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1. Introduction: Global Reanimations of Frankenstein
Part I Frankenstein: Science, Technology, and the Nature of Life
2. The Gothic Image and the Quandaries of Science in Mary Shelley's Frankenstein
3. Paracelsus and the 'P[r]etty Experimentalism': The Glass Prison of Science and Secrecy in Frankenstein
4. Monstrous Dissections and Surgery as Performance: Gender, Race and the Bride of Frankenstein
Part II Frankenstein and Disabled, Indecorous, Mortal Bodies
5. 'The Human Senses Are Insurmountable Barriers': Deformity, Sympathy, and Monster Love in Three Variations on Frankenstein
6. 'We Sometimes Paused to Laugh Outright': Frankenstein and the Struggle for Decorum
7. Monstrous, Mortal Embodiment and Last Dances: Frankenstein and the Ballet
Part III Spectacular Frankensteins on Screen and Stage
8. 'Now I am a Man!': Performing Sexual Violence in the National Theatre Production of Frankenstein
9. The Cadaver's Pulse: Cinema and the Modern Prometheus
10. Promethean Myths of the Twenty-First Century: Contemporary Frankenstein Film Adaptations and the Rise of the Viral Zombie
Part IV Frankensteinian Illustrations and Literary Adaptations
11. Frankenstein and the Peculiar Power of the Comics
12. Our Progeny's Monsters: Frankenstein Retold for Children in Picturebooks and Graphic Novels
13. Beyond the Filthy Form: Illustrating Mary Shelley's Frankenstein
Part V Futuristic Frankensteins/Frankensteinian Futures
14. The Frankenstein Meme: The Memetic Prominence of Mary Shelley's Creature in Anglo-American Visual and Material Cultures
15. Frankenstein in Hyperspace: The Gothic Return of Digital Technologies to the Origins of Virtual Space in Mary Shelley's Frankenstein
16. Playing the Intercorporeal: Frankenstein's Legacy for Games
17. What Was Man...? Reimagining Monstrosity from Humanism to Trashumanism.

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