000942508 000__ 01781cam\a2200397\i\4500 000942508 001__ 942508 000942508 005__ 20210515195813.0 000942508 006__ m\\\\\o\\d\\\\\\\\ 000942508 007__ cr\cn\nnnunnun 000942508 008__ 171118t20172017enka\\\\o\\\\\001\0\eng\d 000942508 020__ $$z9781787286436 000942508 020__ $$a9781787288041 $$q(electronic book) 000942508 035__ $$a(MiAaPQ)EBC5100510 000942508 035__ $$a(Au-PeEL)EBL5100510 000942508 035__ $$a(CaPaEBR)ebr11452115 000942508 035__ $$a(OCoLC)1007069494 000942508 040__ $$aMiAaPQ$$beng$$erda$$epn$$cMiAaPQ$$dMiAaPQ 000942508 050_4 $$aQA76.9.A94$$b.L566 2017 000942508 0820_ $$a006.8$$223 000942508 1001_ $$aLinowes, Jonathan,$$eauthor. 000942508 24510 $$aAugmented reality for developers :$$bbuild practical augmented reality applications with Unity, ARCore, ARKit, and Vuforia /$$cJonathan Linowes, Krystian Babilinski. 000942508 264_1 $$aBirmingham, England ;$$aMumbai, [India] :$$bPackt,$$c2017. 000942508 264_4 $$c©2017 000942508 300__ $$a1 online resource (539 pages) :$$billustration (some color) 000942508 336__ $$atext$$2rdacontent 000942508 337__ $$acomputer$$2rdamedia 000942508 338__ $$aonline resource$$2rdacarrier 000942508 500__ $$aIncludes index. 000942508 506__ $$aAccess limited to authorized users. 000942508 588__ $$aDescription based on online resource; title from PDF title page (ebrary, viewed November 9, 2017). 000942508 650_0 $$aAugmented reality. 000942508 7001_ $$aBabilinski, Krystian,$$eauthor. 000942508 77608 $$iPrint version:$$tAugmented reality for developers : build practical augmented reality applications with Unity, ARCore, ARKit, and Vuforia.$$dBirmingham, England ; Mumbai, [India] : Packt, c2017 $$z9781787286436 000942508 852__ $$bebk 000942508 85640 $$3ProQuest Ebook Central Academic Complete $$uhttps://univsouthin.idm.oclc.org/login?url=https://ebookcentral.proquest.com/lib/usiricelib-ebooks/detail.action?docID=5100510$$zOnline Access 000942508 909CO $$ooai:library.usi.edu:942508$$pGLOBAL_SET 000942508 980__ $$aEBOOK 000942508 980__ $$aBIB 000942508 982__ $$aEbook 000942508 983__ $$aOnline