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Table of Contents
Intro
Preface
Organization
Contents
Application and Design of Innovative Learning Software
A Model of a Cooperative Learning Technique in a Flipped International Marketing Management Classroom
Abstract
1 Introduction
2 Literature Review
2.1 Flipped Classroom
2.2 Jigsaw II Cooperative Learning
2.3 International Marketing Management
3 Conceptual Model
3.1 A Conceptual Model Using a Flipped Classroom
3.2 A Conceptual Model Using Jigsaw II Cooperative Learning Approach
3.3 Roles of the Proposed Pedagogical Approaches in International Marketing Management Course
4 Course Design with Jigsaw II Cooperative Learning Approach in a Flipped Classroom
4.1 Proposed Participants
4.2 Overall Design Procedure
4.3 Teaching Materials and Assessment Design
5 Result and Discussion
6 Conclusions
References
Combining EEG Feedback on Student Performance and Self-efficacy
Abstract
1 Introduction
2 Literature Review
2.1 Sustained Attention and EEG Feedback
2.2 Mind-Mapping
2.3 Feedback, Performance, and Self-efficacy
2.4 Plagiarism Education
3 Methods
3.1 Instruments
3.2 Experiment Procedure
4 Result
4.1 Analysis of Attention Measured by EEG
4.2 Analysis of Mind-Maps
4.3 Analysis of Self-efficacy and Performance
4.4 Analysis of Open-Ended Questionnaire
5 Discussion
6 Conclusion
References
Design of Reciprocal Teaching-Collaborative Learning Approach in Enhancing Students' Reading Comprehension Skill
Abstract
1 Introduction
2 Literature Review
2.1 Reading Comprehension
2.2 Reciprocal Teaching (RT)
2.3 Collaborative Learning (CL)
3 Research Design
3.1 Participants
3.2 Data Collection
3.3 Data Analysis
4 Findings
4.1 Proposed Design
4.2 Proposed Experimental Procedure
5 Discussion
6 Conclusion
References
Mathematic Learning Efficiency Analysis of Story-Based Situated Learning in Low-Achieving Elementary School Students
Abstract
1 Introduction
2 Literature Review
3 Research Method
4 Experimental Analysis and Results
4.1 Analysis of Learning Effect
4.2 Analysis of Mathematics Anxiety
4.3 Analysis of Mathematics Attitude
5 Conclusions
References
Implementation of an Individual English Oral Training Robot System
Abstract
1 Introduction
2 System Design
2.1 System Structure
2.2 English Oral Educational Functions in EOTRTS
3 EOTRTS Experiment
3.1 Participants
3.2 Teaching Material
3.3 Procedure
4 Results: Analysis of Technology Acceptance Questionnaire
5 Conclusion
Acknowledgement
References
Pilot Study of Information Literacy Competency of the Elderly: A Case Study of Multimedia Instant Messaging Applications
Abstract
1 Introduction
2 Literatures
2.1 Information Literacy
Preface
Organization
Contents
Application and Design of Innovative Learning Software
A Model of a Cooperative Learning Technique in a Flipped International Marketing Management Classroom
Abstract
1 Introduction
2 Literature Review
2.1 Flipped Classroom
2.2 Jigsaw II Cooperative Learning
2.3 International Marketing Management
3 Conceptual Model
3.1 A Conceptual Model Using a Flipped Classroom
3.2 A Conceptual Model Using Jigsaw II Cooperative Learning Approach
3.3 Roles of the Proposed Pedagogical Approaches in International Marketing Management Course
4 Course Design with Jigsaw II Cooperative Learning Approach in a Flipped Classroom
4.1 Proposed Participants
4.2 Overall Design Procedure
4.3 Teaching Materials and Assessment Design
5 Result and Discussion
6 Conclusions
References
Combining EEG Feedback on Student Performance and Self-efficacy
Abstract
1 Introduction
2 Literature Review
2.1 Sustained Attention and EEG Feedback
2.2 Mind-Mapping
2.3 Feedback, Performance, and Self-efficacy
2.4 Plagiarism Education
3 Methods
3.1 Instruments
3.2 Experiment Procedure
4 Result
4.1 Analysis of Attention Measured by EEG
4.2 Analysis of Mind-Maps
4.3 Analysis of Self-efficacy and Performance
4.4 Analysis of Open-Ended Questionnaire
5 Discussion
6 Conclusion
References
Design of Reciprocal Teaching-Collaborative Learning Approach in Enhancing Students' Reading Comprehension Skill
Abstract
1 Introduction
2 Literature Review
2.1 Reading Comprehension
2.2 Reciprocal Teaching (RT)
2.3 Collaborative Learning (CL)
3 Research Design
3.1 Participants
3.2 Data Collection
3.3 Data Analysis
4 Findings
4.1 Proposed Design
4.2 Proposed Experimental Procedure
5 Discussion
6 Conclusion
References
Mathematic Learning Efficiency Analysis of Story-Based Situated Learning in Low-Achieving Elementary School Students
Abstract
1 Introduction
2 Literature Review
3 Research Method
4 Experimental Analysis and Results
4.1 Analysis of Learning Effect
4.2 Analysis of Mathematics Anxiety
4.3 Analysis of Mathematics Attitude
5 Conclusions
References
Implementation of an Individual English Oral Training Robot System
Abstract
1 Introduction
2 System Design
2.1 System Structure
2.2 English Oral Educational Functions in EOTRTS
3 EOTRTS Experiment
3.1 Participants
3.2 Teaching Material
3.3 Procedure
4 Results: Analysis of Technology Acceptance Questionnaire
5 Conclusion
Acknowledgement
References
Pilot Study of Information Literacy Competency of the Elderly: A Case Study of Multimedia Instant Messaging Applications
Abstract
1 Introduction
2 Literatures
2.1 Information Literacy