Linked e-resources

Details

1. Major Historical Landmarks in Computer Science
Part I: Digital Twins: Advent and Trans-human Development
2. Background and Foundations
3. Beyond Data: Unifying Behavior Modeling
Part II: Social Behavior of Artificial Agents
4. Background and Motivation
5. Simulation Methods and Game Theory
6. Social Dilemmas and Problems of Social Order
7. Emotional Modeling with Spatial Games
8. Agent-Based Stochastic Simulation of Emotions
Part III: A Symbiosis
9. System-of-Systems Thinking
10. Provision of Information as Relational Task
11. Enabling Contextual Adaptation
12. Embodying Social Behavior
13. How to Create Digital Selves.

Browse Subjects

Show more subjects...

Statistics

from
to
Export