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Table of Contents
1. Stranger Things in a Familiar Land: Mainstream Cult Entertainment in the Age of Netflix
2.'There's More to Life Than Stupid Boys': the (Re) Gendering of Cult Teen Relationships in Stranger Things 3
3.Coming of Age in the Upside Down: Renegotiating the Boundaries of Mainstream/Cult Horror in Stranger Things
4. Flirting with the Final Girl: Stranger Things and the Inconsistent Representation of Female Empowerment
5.'Something is coming ... ': the Screenwriter as Dungeon Master of Stranger Things
6.'What Happens to Us in the Future?': Stranger Things 3 Goes Back to the Future (1985)
7. Stranger Networks: Ancillary Threats, Cult Nostalgia and Technological Invasions
8.A Nightmare on Maple Street: Anti-Nostalgia and Family Dynamics in Stranger Things
9. Returning Home: Set Design and Visual Storytelling in the Cult World of Stranger Things
10. From 1980s Intertextualities to (Un)faithful 'Inter-Textualities': Stranger Things and Audience-Created Relations Between Media Texts
11. Never Ending Story: How Transmedia Narratives Generate Cults
12. Sponsored Things: Audiences and the Commodification of the Past in Stranger Things.
2.'There's More to Life Than Stupid Boys': the (Re) Gendering of Cult Teen Relationships in Stranger Things 3
3.Coming of Age in the Upside Down: Renegotiating the Boundaries of Mainstream/Cult Horror in Stranger Things
4. Flirting with the Final Girl: Stranger Things and the Inconsistent Representation of Female Empowerment
5.'Something is coming ... ': the Screenwriter as Dungeon Master of Stranger Things
6.'What Happens to Us in the Future?': Stranger Things 3 Goes Back to the Future (1985)
7. Stranger Networks: Ancillary Threats, Cult Nostalgia and Technological Invasions
8.A Nightmare on Maple Street: Anti-Nostalgia and Family Dynamics in Stranger Things
9. Returning Home: Set Design and Visual Storytelling in the Cult World of Stranger Things
10. From 1980s Intertextualities to (Un)faithful 'Inter-Textualities': Stranger Things and Audience-Created Relations Between Media Texts
11. Never Ending Story: How Transmedia Narratives Generate Cults
12. Sponsored Things: Audiences and the Commodification of the Past in Stranger Things.