Linked e-resources
Details
Table of Contents
Chapter 1. Introduction: Creativity and learning as sociocultural and intertwined phenomena
Chapter 2. Uncertainty: A Necessary Condition for Creative Learning
Chapter 3. Time to Think: Lessons about Purpose and Agency from Case Studies
Chapter 4. Developing Intelligence and Creativity in Education: Insights from the Space-Time Continuum
Chapter 5. Cultivating Creativity in Computing Education: A Missed Opportunity?
Chapter 6. . Multiple creativities put to work for creative ecologies in teacher professional learning: A vision and practice of everyday creativity
Chapter 7. Distributed Creativity and Expansive Learning in a Teacher Training Schools Change Laboratory
Chapter 8. Virtual enterprise simulation game as an environment for collaborative creativity and learning
Chapter 9. Mind the gap: Creative knowledge processes within interdisciplinary groups in organizations and higher education
Chapter 10. Remaking and transforming cultural practices: Exploring the co-occurrence of work, learning and innovation
Chapter 11. Supporting Creativity and Learning at Work: Practices and Structures from Growth Companies.
Chapter 2. Uncertainty: A Necessary Condition for Creative Learning
Chapter 3. Time to Think: Lessons about Purpose and Agency from Case Studies
Chapter 4. Developing Intelligence and Creativity in Education: Insights from the Space-Time Continuum
Chapter 5. Cultivating Creativity in Computing Education: A Missed Opportunity?
Chapter 6. . Multiple creativities put to work for creative ecologies in teacher professional learning: A vision and practice of everyday creativity
Chapter 7. Distributed Creativity and Expansive Learning in a Teacher Training Schools Change Laboratory
Chapter 8. Virtual enterprise simulation game as an environment for collaborative creativity and learning
Chapter 9. Mind the gap: Creative knowledge processes within interdisciplinary groups in organizations and higher education
Chapter 10. Remaking and transforming cultural practices: Exploring the co-occurrence of work, learning and innovation
Chapter 11. Supporting Creativity and Learning at Work: Practices and Structures from Growth Companies.