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Part I MAIN Track
3D Virtual Application as a Guidance and Facility Management Tool Applied to University Buildings
Improved Automated Classification of Sentences in Data Science Exercises
What Children Learn in Smart-Thing Design at a Distance: An Exploratory Investigation
Students' Attitude Towards Technology Enhanced Photovoice to Support Critical Reflection
Scenarios for Graph Algorithmic Thinking Co-created with Teachers
MONICA "On-the-Job" Technology-Enhanced Learning Environment: An Empirical Evaluation
ARcode: Programming for Youngsters Through AR
An Investigation of Dissemination and Retention of Non-verbal Information About the Cultural Heritage of Rock Art in a Virtual Reality Simulation
A Game-Based Approach to Manage Technostress at Work
Designing the Learning Analytics Cockpit - A Dashboard that Enables Interventions
Age and Gender (Face) Recognition: A Brief Survey
Deep Learning to Monitor Massive Open Online Courses Dynamics
Part 2 Workshop on the Gamification of the Learning Processes (GaLePro)
The Influence of Gamification in Education: Possibilities, Regulation and Concerns
A Framework for Online Education in Computer Science Degrees with a Focus on Motivation
Applications of Gamification in the Context of Higher Education. A Theoretical Approach
Learning AnalyTICs: Exploring the Hypothetical Learning trajectories through mathematical games
A Tool to Assess Students' Performance in Programming
Experiments on Gamification with Virtual and Augmented Reality for practical application learning
Gamification as a Motivational and Socio-educational Resource in Classrooms with Students at Risk of Social Exclusion
Part 3 Workshop on TEL in Nursing Education Programs (NURSING)
The Collaboration Among Pediatric Residents, Nursing and Midwifery Students for Newborn Health: A Quasi-experimental Study on Interprofessional High-Fidelity Patient Simulation
Care Robots and Bioethics: A Discussion Paper on Moral Standing of New Training Opportunities
The Use of Robotics to Enhance Learning in Nursing Education: A Scoping Review
Time to Incorporate Artificial Intelligence into High-Fidelity patient simulators for nursing education: a secondary analysis of a pilot study
Opinions and Experiences of Nursing Students About the High-Fidelity Simulation: A Multicentric Multi-method Sequential Study
Videotraining and Expert System: A New Peritoneal Dialysis Training Model
Part 4 Workshop on Technology - Enhanced Learning for Future Citizens (TEL4FC)
Engaging Children in Digital Storytelling
Smart City Design as a 21st Century Skill.

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