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SECTION 1
Chapter 1: Six Degrees of Videogame Narrative
Chapter 2: Systemic NPC-side Branching in Linear AAA Video Game Stories
Chapter 3: Breaking the Fourth Wall in Video Games: A New Terminology and Methodology
Chapter 4: Gamifying Kindness: Toward a Praxis of the Ephemeral
Chapter 5: The Digital Lineage of Narrative: Analyzing Interactive Fiction to Further
Understand Game Narrative
Chapter 6: The Case for Naive and Low Fidelity Narrative Generation
SECTION 2: SOCIAL and CULTURAL STUDIES
Chapter 7: Azeroth Has a Workplace Gender Inequality Problem: Gendered Professions
Bias in Virtual Worlds
Chapter 8: Narrative Design in Turkish Video Games: History and Comparison
Chapter 9: The Games on Exhibition: Videogames as Contemporary Art
Chapter 10: Ethics of Interactive Storytelling
Chapter 11: The World Building in the Superhero Genre through Movies and Video
Games: The Interplay Between Marvels Avengers and Marvel Cinematic Universe
SECTION 3: NEW TECHNOLOGIES and APPROACHES
Chapter 12: Academical: A Choice-Based Interactive Storytelling Game for Enhancing
Moral Reasoning, Knowledge, and Attitudes in Responsible Conduct of Research
Chapter 13: The Marriage of Quantum Computing and Interactive Storytelling
Chapter 14: A Shared Vocabulary for Interactive Digital Narrative (IDN)
an
Encyclopedia Project
Chapter 15: Narrative as a Game User Experience Dimension: An Experimental Study
SECTION 4: PRACTICES and CASE STUDIES
Chapter 16: An Analysis of the Use of Religious Elements in Assassin's Creed Origins
Chapter 17: Longform Video Essays as Critical Retellings of Video Game Narratives
Chapter 18: Heritage, Authenticity, and The Fiction/Nonfiction Dualism in Attentat 1942
Chapter 19: Using Heuristics for Evaluating Game Narrative: A Close Reading of Death
Stranding
Chapter 20: Allegation and world-building in video games
SECTION 5: TALES FROM THE INDUSTRY
Chapter 21: Changing Scope, Keeping Focus: Lessons Learned During the Development of
Frostpunk Narrative
Chapter 22: Wordless Storytelling in a Surreal World
Chapter 23: Details and Essentials of Virtual Narrative.

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