Extended reality usage during COVID 19 pandemic / Anitha S. Pillai, Giuliana Guazzaroni, editors.
2022
QA76.9.H85
Linked e-resources
Linked Resource
Concurrent users
Unlimited
Authorized users
Authorized users
Document Delivery Supplied
Can lend chapters, not whole ebooks
Details
Title
Extended reality usage during COVID 19 pandemic / Anitha S. Pillai, Giuliana Guazzaroni, editors.
ISBN
9783030913946 (electronic bk.)
3030913945 (electronic bk.)
3030913937
9783030913939
3030913945 (electronic bk.)
3030913937
9783030913939
Publication Details
Cham, Switzerland : Springer, 2022.
Language
English
Description
1 online resource (x, 141 pages) : illustrations.
Item Number
10.1007/978-3-030-91394-6 doi
Call Number
QA76.9.H85
Dewey Decimal Classification
006.8
Summary
This book explores the benefits to online teaching incorporating extended reality technologies both from a teacher's and from a students' perspective. As we are all aware, the COVID-19 pandemic has created a worldwide lock down which is clearly visible in individuals' shifting behaviour as they are keeping away from public contact, large events, weddings, places of worship, public transportation, restaurant, flights, shopping malls, etc. People across the world have adopted to Work From Home (WFH) concept using digital technology. They are teaching, learning, conducting meetings, seminars, etc., using digital medium. As people were not allowed to go out and buy things, online shopping was in demand and extensible reality helped in marketing the products and customers could also have a better shopping experience. Gaming industry has always brought in many new games for children and adults. Healthcare sector also leveraged the benefits of this technology to the fullest extent. The use of augmented and virtual reality in art and museum is also highlighted. Our book presents the different sectors that have benefitted using this technology during this time of crisis. This book will be very useful for students, professionals and researchers working in the area of virtual, augmented or mixed reality. Our aim is to bring out the use of this technology during the COVID-19 pandemic so that the readers are exposed to the various applications of this technology.
Bibliography, etc. Note
Includes bibliographical references.
Access Note
Access limited to authorized users.
Digital File Characteristics
text file PDF
Source of Description
Online resource; title from PDF title page (SpringerLink, viewed February 4, 2022).
Series
Intelligent systems reference library ; v. 216. 1868-4408
Available in Other Form
Print version: 9783030913939
Linked Resources
Record Appears in
Table of Contents
1. Use of Extended Reality in Medicine during the Covid-19 pandemic
XR based remote learning experience during pandemic: Effectiveness and Barriers
How virtual and augmented reality are reshaping the fashion industry during the Covid-19 Pandemic.
XR based remote learning experience during pandemic: Effectiveness and Barriers
How virtual and augmented reality are reshaping the fashion industry during the Covid-19 Pandemic.