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1 Introduction
Section 1: Global Perspectives in Heritage Science and Technology
2 A. Aguerre, Open World, Open Minds: Keeping a Global Dialogue Reflections on the ReACH Initiative
3 M. Santana Quintero et al., Developing an Ethical Framework for the Digital Documentation of Heritage Sites
4 A. S. Wilson et al., Curious Travellers Using Web-scraped and Crowd-sourced Imagery in Support of Heritage Under Threat
Section 2: Modelling, Interpreting and Reconstructing the Past
5 A. Hardy et al., Visualising Deep Time History in Context Using Accessible and Emergent Technologies: The GLAM Sector Experience
6 J. Kowlessar et al., Applications of 3D Modelling of Rock Art Sites Using Ground-Based Photogrammetry: A Case Study from the Greater Red Lily Lagoon Area, Western Arnhem Land, Northern Australia
7 C. Villa et al., 3D Documentation of Stone Sites at Ilulissat, West Greenland
8 G. Hua Geng et al., The Digital Restoration of an Ancient Skulls Appearance for Palaeoanthropological Study
9 C. G. Elkins, Resurrecting Hor: The Philosophical Application of the Digital Tradition
10 S. OConnor et al., Visualising Animal Hard Tissues
Section 3: Digital and Virtual Heritage Research and Applications
11 K. Devine, Exploring 222 Years in Space and Time: The User Experience of the Virtual Sydney Rocks
12 P. Murgatroyd et al., The Europes Lost Frontiers Augmented Reality Sandbox: Explaining a 2.5 Million Euro Project using Play Sand
13 H. Rushton and M. A.l Schnabel, Immersive Architectural Legacies: The Construction of Meaning in Virtual Realities
14 L. Sou et al., Getting the Measure of Brochs: Using Survey Records Old and New to Investigate Shetlands Iron Age Archaeology
15 A. D Holland et al., Digital Refit Analysis of Anthropogenically Fragmented Equine Bone from the Schoningen 13 II-4 Deposits, Germany
16 L. Wilson et al., Industrial Heritage Conservation: Digital Data Applications in Heritage Science and Engineering Contexts
17 T. K Kabora and K. Campbell, Archival Photography, UAV Surveys and Structure-from-Motion Techniques for Local Heritage Management
18 J. Moore et al., A Rapid Recording for the Digital Documentation of Bradfords Rich Industrial Heritage
Section 4: Cultural Connections and Creative Industries
19 K. Johnson et al., Manual/ Digital Interactions in Project Code-named Humpty
20 K. Thompson et al., Error Bred in the Bone
21 D. Pett et al., Fad Touch: Creative Economy Engagement
22 O. Nilsson et al., The Face of Stonehenge 3D Surface Scanning, 3D Printing and Facial Reconstruction of the Winterbourne Stoke Cranium
23 Y. Li and E. Chng, A Framework for Sharing Cultural Heritage Objects in Hybrid Virtual and Augmented Reality Environments
Section 5: Intangible and Hidden Narratives
24 R. Wilson, Britons: Your Crowdsourcing Commemorative Page Needs You: Imaging and Re-imagining the Digital Memory of the First World War
25 G. Neher, Telling Difficult Stories: VR, Storytelling and Active Audience Engagement in Heritage Sites and Museums
26 E. Chng, Virtual Environments as Memory Anchors
27 Afterword.

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