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Intro
Preface to the 1st English Edition
Contents
1 Challenge of Digital Transformation
1.1 Three Insights into Digital Transformation
1.2 The Two Levels of Digital Transformation
1.3 New Technologies as Drivers of Digital Innovation
1.4 The Three-Layer Framework of Digital Transformation
1.5 Structure of this Book
References
2 Welcome to the Digital Business World
2.1 Potential of Digital Technologies: From Automated Accounting to the Self-Driving Car
2.1.1 Music Industry: The Napster Shock and its Consequences

2.1.2 Automotive Industry: From Process Optimization in Production to New Mobility and New Vehicle Architecture
2.1.3 The Five Stages of Digital Transformation
2.2 Important Terms and Concepts
2.2.1 Digitalization and Digital Transformation
2.2.2 Digital Transformation as a Specific Management Concept
2.2.3 Digital Innovations and Disruptive Innovations
2.2.4 Industry 4.0, Social Media Marketing and Similar Concepts
2.2.5 Add-on: Theoretical Classification of Digital Transformation
2.3 Digitalization: How Digital Innovations Arise Today
2.3.1 Trends in Hardware

2.3.2 Trends in Software
2.3.3 Trends at the User Interface
2.3.4 Conclusion
2.4 Digital Transformation: Where Digital Innovations are Taking Place Today
2.4.1 Current Changes in the Company Environment
2.4.2 Typical Changes on the Market Side
2.4.3 Typical Changes in the Organization
2.4.4 Conclusion
2.4.5 Add-on: Data Economy as a Cross-Cutting Issue
2.5 When Digital Innovations Become Effective: Towards the Acceptance of New Systems
2.6 Is More Always Better? From the "Optimal" Degree of Digitalization
References

3 Changing Value Creation Structures through Digital Transformation
3.1 What is Special About Digital Transformation Projects?
3.1.1 On the Structure of Original Transformation Projects: The Integration Paradigm of Digital Transformation
3.1.2 Management of Transformation Projects
3.1.2.1 Team Composition
3.1.2.2 Project Management Style and Methods
3.1.2.3 Project Controlling and Evaluation
3.1.2.4 Embedding in the Core Organization and Project Landscape
3.2 Digital Products and Services
3.2.1 Three Variants of Digital Products and Services

3.2.2 The Role of Ecosystems for Digital Products and Services
3.2.3 Add-on: How much Privacy does the (German) Customer want from Digital Products and Services?
3.2.4 Procedure for the Development of Digital Products and Services
3.2.4.1 Basic Decision on the Procedure
3.2.4.2 Design Thinking as a Special Form of the Agile Approach
3.2.5 Product-Oriented Design of an Organization
3.3 Digital Customer Interfaces
3.3.1 Basic Understanding of the Customer Journey
3.3.2 The Customer Journey Map
3.3.3 The Change of the Customer Journey through Digitalization

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